making Galciv2 access more than 2GB of memory with 32bit (no 64bit compiling and recoding necessary)
in Galactic Civilizations II
Keep in mind that there's a reason this flag is not enabled by default. The game may crash if you enable this. It depends on how sloppily it's coded. (Technically, it should work without any problems, but programmers often end up making assumptions about the system based on what *seems* to work. And if they assume anywhere that memory pointers stay below the 2gb point, all sorts of fun bugs can appear once you enable LAA. :) So it's very possible that won't enable the LAA flag. It'd r
30 Replies
135,552 Views