I definitely don't like the idea of making creativity work just like a hidden %research. to me thats pointless. It does seem wrong that it seems to constantly have a chance to proc and finish a tech, making it very profitable to research things that take a long time. If I had my way the proc would be independent of what you were actually researching. just from time to time you have a chance to get a random available tech. It should over the course of an average game provide sli
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