Super warrior gets pretty strong in the endgame, if you base your game around it, even at pretty high difficulty levels. (I play at obscene at the moment). By getting fast enough ships (like with the Arcean tech tree, and add speed bonuses as racial bonuses), you can make sure that you are the attacker. If you can keep your attack strength high enough, you can wipe the entire enemy fleet without taking damage. With the +2 speed racial bonus, you also gain a significant benefit to expansion, s
haakoflo
While I realize that the game has probably progressed for you, I have some general remarks about high PQ planets, espically those clustered so tight. With most races, it is usually a good rule to reserve high PQ planets to economical planets. This is becausea an economical planet needs roughly 5 tiles just for the pop and initial colony building. The rest will be a mix of factories and econ buildings. Additional income from the econ buildings will be roughly proportional to (PQ-5). This
In many cases, getting morale buildings first may boost the economy even more than recruitikng centres, if you can get happiness up to 100%, since it gives +100% population growth. Getting +10% morale for 1 point as a racial bonus is also nice.