Don't you just love it when a good plan comes together? I want you to tell your good plans that came together well and you blindsided the other civs. I am playing a game as the drath against the Iconians. I went with good but I took an agressive approach. I built up a few fleets of srigates and transports while getting close relations. After I had built up enough, I cut off my trade routes and struck! Unfortunately, I had an anti-agression pact in place so I had to wait
namekino
Does anyone know where I can get the stargate worlds demo?
dang. Oh well. What can you do. *shrug*
Dang. Where can I buy this game? it sounds good. I appreciate your support of this thread.
That is a pretty good summary. I need to get the game so I can see what you are talking about.
You also need special abilities. The people you play as have to have stuff only they can do.
I take back what I said earlier.
[quote]Are you serious?[/quote] Deadly serious.
How do you download the beta? I want to know so I can try it.
[quote] The one option it lacks is the ability to send another faction their ambassador's head in a sack. [/quote] Haven't you heard the saying Don't kill the messenger? But that would be nice.
I really enjoy 4x games. These are the best games in my opinion.
That Alpha Centauri thing is sweet. I haven't played th3e game. What exactly happened to earth?
This IS interesting. Can someone inform me of this alpha centauri thing?
[quote] What makes a good 4x game? Maybe it's the 5thX - experience [/quote] Yes but if you have just gotten the game, how can you have experience
These are interesting ideas. I like to be able to mod stuff. But it needs modders like GC1 had(map maker,scenario maker, campaign maker). These are good for a game. That isn't all I think a 4x game needs. I am just going to spread it out.
I would like everyones opinion. What do you think makes a good 4x game?
Please help me! I need help on mission 5. Do you have any idea on how to beat it?
I finally beat the mission I was having trouble with! Thanks for the advice, CaptainYar. Do you guys have any advice for the next mission?
Thats a major event in GC1, for the league of non-aligned worlds. Join the alliance of new players. See the alliance of new posters for details.
I say that speed should be a factor in ship battles. What is the point of speed if you can't use it in a battle?
I would like a 3-D battlefield but I have 1 addition. Depending on where you battle, there should be space junk or stuff like that. It would add more strategy. I agree with the fleet defense system
For the telepathy tech tree, You are forgetting mind control. It could be a new invasion tactic. To solve the tactical combat I recommend this, You can either control your ships or let the computer fight it out.
Pretty cool stuff, djtool. I say that starbases should be able to make ships, like stardock in the star trek series.
I want a campaign where you can be different civs in it, like axis and allies. The weapons would save you the trouble of researching all 3 weapons and defense types. For the fleets, who doesn't want free ships without demanding them.