MisterAedan

MisterAedan

Joined Member # 2984193
1 Posts 142 Replies 414 Reputation

I'm having trouble with the Korx - the game has started crashing when I start a new game as the Korx (or using the Korx tech tree), and also when I try to trade Alliances with them (other techs seem to trade fine). The game freezes - either on the loading screen before the game, or when talking to Kralax of Korx and either adding Alliances to a tech trade, or asking for money or any tech in exchange for it - and doesn't recover on its own when left. The Korx are modded,

5 Replies 6,877 Views

Come to think of it, I don't remember seeing the Thalans research anything other than beams either. Will check on recent games, but it actually seems to help them as for the most part I have to counter mass drivers or missiles, which most races seem to favour at the moment. I reduced the costs of the Terran and Torian progression techs a little and they seem to be happier now. I think it has more to do with me not putting as many points into their research as I do with the Altaria

507 Replies 1,005,010 Views

Well, the Korx just beat me! Huge galaxy, tight clusters, everything common, masochistic, with the Drengin, Korath, Krynn and Terrans also playing, and me as Thalans. I resigned the game after they drove me back to Thala and a few barren worlds - at this point, they had 47 colonies to my 6, with the Terrans and Korath next with about 20 each. They were at war with me, the Drengin and the Krynn and beating us all. Out-expanded, out-researched and out-built everyone, with a strong economy, and

10 Replies 15,340 Views

It calmed down - finished it today after giving up on conquest and just going for a research victory. There were no more galaxy-shaking events, just the usual reproduction-wormhole sorts of things and an influence boost for the Korx, but it was a good laugh and I'm definitely going to play a couple more games with frequent random events! Hell, it was worth it just to see the LentzLandians become a more formidable galactic player than the Drengin or Torians...

27 Replies 35,081 Views

In the game I just played both did quite well at first (Drengin were the big losers), although I wiped the Drath out early after they picked a fight with me and then got the Telenanth event when it went badly for them, so showing them mercy wasn't an option. Korx, on the other hand, seemed to do well by staying out of wars, expanding and trading, building a reasonably strong military, and wiping out the Scottlingas' small empire of five planets in what may have been their only war. Th

10 Replies 15,340 Views

Nicely done Iconians! Heartening to see this kind of thing happening. Also, I have never seen that defeat text before, very amusing!

3 Replies 5,330 Views

Re: various comments on this thread about the Drath, I have found that they aren't up to much at winning the game but play "in character" probably the best of all the races. They always seem to use Super Manipulator very well while avoiding getting drawn into wars they can't win, or at least get out of unharmed. On a recent game as the Altarians they became a steadfast, if not particularly useful, ally despite only having four planets for the entire game, and when I won a tech victory

40 Replies 31,916 Views

Bumping this as I'm currently playing an excellent random event-dictated game. It was an attempt at playing as the Iconians on an "epic" map - Immense with 9 opponents (all of the good and evil races, plus Arceans and Krynn) plus 8 colonizing minors (thanks, by the way, qrtxian for your thread on this subject which taught me how to do this). Everything set to common & random events on frequent (I usually play on occasional out of fear of the Knife, especially on the big galaxi

27 Replies 35,081 Views

Hi MarvinKosh, first of all I just wanted to say that this mod has given Galciv a new lease of life for me! I really like the changes and wanted to drop in a little user feedback, and then ask the forum for some tips with certain races. The Altarians are frackin' formidable now. Of the five games I have played with your mod, they have been monstrously powerful in two, researching like mad, colonising extensively and building some seriously intimidating ships. The cur

507 Replies 1,005,010 Views

[quote who="ZippyIp" reply="10" id="1928611"] Quoting YiddoBobbins, reply 8What is it with gamers these days and the insistence of 'I should get everything I want and how I want it'? Drives me mad. Many paying software users "these days" feel bullied, cheated, channeled, and manipulated by the software industry. Rest easy that this only drives you mad, for others it's driven them to piracy. I guess that's just the way it is. <br /

94 Replies 245,222 Views

Thanks Silverbeacher, I'll look more closely at settings and see if it makes a difference. Dystopic, in most of my games the Torians colonise all the crappy worlds in my space that I ignore (along with everyone else's) so they seem to be immune entirely, along with (to a lesser extent perhaps, not certain) other big colony rushers like Terrans et al. All this said, I've tried a few different settings in the past and the Drengin/Korath seem to fare poorly either

11 Replies 36,599 Views

Yeah, it's a bit of a bugger. Incidentally, unless you're rigorously playing in character I'd take the neutral or evil pick in this event, as it's one of the nastiest ethical choices. If you're a good race such as the Drath or the Altarians you'll normally have the ethics points to absorb a few acts of gratuitous malice in the name of PQ. That said, the Altarians, Drath and Arceans now have projects to offset low/reduced PQ, which is handy...

3 Replies 3,700 Views

Ah, this is good to know, I'd been having the same problem and almost given up. Is there a general guide anywhere to using the editors? I think I've got most the basics sussed as a lot of it is very intuitive (profuse thanks, by the way), although because of the above issue haven't actually tested my modified trees yet, but it would be good to have some guidance. I'd never have figured this out on my own, for example, and I'm sure there are other common issues that will stump a beginn

5 Replies 8,157 Views
Reply to Poor Vegans in AARs

I hate the Torians too. Looking forward to the conclusion now, it's so satisfying when you finally get your hands on Thala...

9 Replies 42,337 Views
Reply to Poor Vegans in AARs

I hate the Torians too. Looking forward to the conclusion now, it's so satisfying when you finally get your hands on Thala...

9 Replies 42,337 Views

Yeah, been getting this in ToA when playing zoomed out. Ships showing a distinct enthusiasm for taking the path through the most asteroid belts possible. Mostly a minor inconvenience, but I've been playing the "timed" missions (i.e. get a ship from A to B before X pwnz you) in the campaign and it occasionally adds an unexpected additional challenge. Not quite the same problem, but looks like it has the same cause. Possibly related, I've also notice some odd auto-survey behaviour, with s

2 Replies 3,254 Views

[quote]If you demand something from a race for free, you take a diplomacy hit. When threatened, you will take a diplomacy hit for not giving in. I agree that those threats would be a lot more intimidating if the AI sometimes declared war on the spot if you refused, but the game doesn't absolutely need that in there.[/quote] The AI does do this, although I think only if relations are already hostile. I've had a few games where an enemy, usually the Drengin, immediately goes to war if you

15 Replies 50,359 Views

I've encountered the same thing, couldn't see any evidence at all of it working. Planetary-only bonus doesn't seem all that useful to me, unless you can get your hands on a very good planet: enough cathedrals to make an impact, enough or advanced enough farms + pop. growth boosters for a ready supply of soldiers, morale buildings for the (temporarily) enlarged population, navigation centre, and enough factories to get all this and transports built too.

4 Replies 4,624 Views

[quote]Unfortunately BogusDude, the starting position in pretty much random. Except if you make your own maps and put yourself in the middle...[/quote] Anyone else played the Arcean tournament? The weak AI made it too easy, but starting in the middle under siege begind asteroids... have to give it another go once release version finishes updating for what should be an impressive fight. Best game of all time remains one when I started stuck in the corner between expansionist Tha

8 Replies 5,534 Views

I like playing this way with the Drath - I use Torians and Drengin as minions, getting them to conquer planets and then buying them while the price is low immediately after conquest. Economywise, trading for the best Iconian econ building has worked wonders in the past, though tech trading was making my games as the Drath WAY to easy so I turned it off. Also, I do tend to build trade routes for the sake of diplomacy more than money as it takes a while to get a military going. Finally, o

5 Replies 21,043 Views

Drath: let the invadees think [I]they [/I]won... they'll never suspect a thing... It also amuses me a little that the Korath can use information warfare as an invasion strategy: that must be one hell of a PR company...

16 Replies 25,007 Views