Phinnigan

Phinnigan

Joined Member # 2931343
0 Posts 15 Replies 78 Reputation

The DOS version of Lemmings was my first PC game, methinks. And Discworld a year or two later. Then Age of Empires came a couple of years further. I mostly played on the NES prior to gettting an actual PC for myself in '98 though.

86 Replies 398,573 Views

Interesting thing happened: The first game I played on the demo lasted 4 hours and let me conquer the entire map. It wasn't until my second game the following day that I noticed there was 90 minute limit, whereby it started affecting me. Ugh... unfortunately I've got no way of buying the game available to me.

39 Replies 43,414 Views

Good civilisations would quickly end up with an ecstatic populace, methinks. Though... they [I]are [/I]living in a utopian society. You should never underestimate the defensive bonus given to good civs though. 30% extra defence, plus more if your civ has some inherent defensive abilities, will make fleets geared towards defensive technologies near impenetrable. Except against psionic weapons, which is a problem... that I shall ignore. I don't think I play one alignment more the

88 Replies 37,819 Views

This is particularly irritating when your survey ship is armed because you will get bombarded with pop up messages asking if you're sure you want to go to war. You have to click on 'no' so many times and with each click the surveyor tries to move into the anomoly again but doesn't use any movement points. Eventualy the turn ends despite the surveyor having not moved, and then I go and forget to turn auto-survey off the following turn and it happens all over again.

7 Replies 3,253 Views

Ah, last time I had the pirate event (Immediatly after the worst of the organised crime event was pver.) the pirates covered the map with their invincible fleets and shot at anything (including the waves of hostile transports that were crossing the vast nothing between star clusters.) that came within sight. They pretty much destroyed whatever I sent to remove the ones in inconvenient places. The answer to my problems was just pouring everything into getting medium and then large hulls

75 Replies 58,888 Views

I second that notion. What's not to like about colourful rips in the fabric of space spreading doom and destruction? Sure, they might eat your colonies, but they could eat your rivals ones too. I think cutting the speed limit event, should you loath it, is pretty easy with a mod. At least it should be... I can't actualy find any Mega Event XML... Research to repair the rips or design safe drives would be good though.

41 Replies 42,412 Views

I only play gigantic galaxies and I've never had the speed limit. You must be getting all mine. Again, it's time for the smiley: :HOT:

41 Replies 42,412 Views

Well SupCom might very well be my current favourite RTS (And in fact one of the few RTS's that involve any real strategy) but my vote obviously went to GC2. It's just... no contest, really. That forum just seems to be a load of pro-Star Craft people flaming everybody else though... Why has Star Craft become so trendy? I tried playing for the first time in a decade recently and I got bored within half an hour. Meh. Maybe I'm just fickle.

24 Replies 19,376 Views

I quite like this idea: [quote]A empire-wide leader hasn't the capacity to take charge of every single battle fought under his command. There are usually just too many things to run, too many battles to be fought for a single man. Many people thinks the Leader should only be able to run strategic and logistic movements. However, there is a way a leader could have ways of inputting battle orders, showing his own tactical genius on both the Micro AND the Macro-Aspect of War: Military

91 Replies 173,299 Views

Ah, the jagged Knife have only helped me in the past. I was preparing to invade a neighbour when they appeared so I just turned my attentions on them instead. Got all my planets back, and then some. As for the organised crime one, that popped up during a brutal war in which I was barely holding my own. As soon as I got my major factory planets cleaned up though I was the only galactic power with the power to expediently build capital ships... Maybe I'm just lucky :HOT: .

41 Replies 42,412 Views

Well, I'm only half way through the campaign, my progress being limited by the fact I don't own the game (or a 360 for that matter), but I do love the Co-op play. Nothing like showing off your gravity hammer skills in plain view of a friend and then laughing maniacly, or taking out an entire group of those irritating flying things (the ones that first showed their faces in Halo 2) with a single purely reflexive fuel rod shot and, again, laughing maniacly...

4 Replies 17,932 Views

Well I play a fully expanded Civ4 and GalCiv 2 so I get the best of both worlds. (Mwa ha ha ha!) That aside, the Final Frontier mod is a great mod but it doesn't compare with this game at all. For one thing you can design your own ships and that, if I remember correctly, was one of the prime factors that sold DL to me.

20 Replies 9,616 Views

and no one else has been able to re-create them. I don't believe any body has tried to recreate them. Shawyer holds the patent for the design, though both NASA and China are trying to buy rights to the EmDrive desgn. At this point nothing much is happening as the drive is being independantly reviewed. Also of note is that temperature is a bad thing with this drive (which is why an idea has been made to use liquid hydrogen as a coolant fo

930 Replies 436,351 Views

I feel inclined to point out another potential, and controversial, engine type though. It's Electromagnetic Drive, thought up by one scientist named Shawyer. Wikipedia has a little on it: http://en.wikipedia.org/wiki/Emdrive A paper by Shawyer is here: http://www.newscientist.com/data/images/ns/av/shawyertheory.pdf The scepticism is based around the fact that it seemingly defies the iron laws of the conservation of momentum. The thing has no moving parts and uses no fuel (bu

930 Replies 436,351 Views