Thanks for the info. Poring over them, max speeds look like CapitalColonizer = 450 All other caps = 525 Most frigs and cruiser = 500 Heavy cruisers = 600 Light frigs = 800 Scout frigs = 1000 Anti-fighter frigs = 700 Siege frigs = 525
Celnoriak
Any where I can look up the ship speeds for Distant Stars (or Sins in general, if they're unchanged)? Trying to optimize my fleets, and a look at the individual ship speeds would help.
Ah, looks like C:\Users\username\AppData\Local\Ironclad Games\Sins of a Solar Empire\GalaxyForge did the trick. Sorry to bother.
Yeah, dumb question. I figured that out after I saw "IceHome" and "VolcanicHome." Thanks for the prompt reply. One last question before I pass out: where do I put the map to avoid the "instant defeat" message? I've tried moving it all around, but I've read on here that the Users\username\Appdata is no good. That's the only place I can find the Distant Stars map names. I'll try pasting it everywhere feasible and see if any of it works. Thanks again for
Ah, I should've thought to search for a wiki. Very helpful! Thanks a bunch. I guess my only specific question after looking at that is for a clarification on the difference between PirateBase and PirateBaseHome? Or Pirate (Home) and Pirate (Normal) as listed in the wiki? Anything beyond the stats?
I just wanted to thank the guys behind this great mod. My friend and I have been playing some coop Sins games against the computer, and the more attractive space battles, tweaked research trees and planet variety have raised our interest. My only complaint is that the BoB song tends to take me out of space and put me in WW2 France, kind of the same as that Platoon song kept putting me in Vietnam while I was playing Homeworld. :) I've decided to start tinkering around with