A nice feature would be to have some way of telling survey ships NOT to go after wormholes when auto-surveying. This is especially important now that anomalies regenerate. I don't like it when my survey ship goes for a wormhole while a bunch of newly spawned anomalies are right around it.
Xanlithe
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Multiplayer for GalCiv2 (or any other Turn Based Strategy Games)? Interesting idea, but as the developer(s) have repeatedly said, it's not the best idea for games of this type. This is the best 4X game I've played since MOO2. This is the definitive followup to that. And it is a followup. It's simply the best sequel to MOO2 that I've ever seen. Much of the same content is there; it's not a new invention. It's just a better implementation of that concept. That being sa
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