Kurt1977

Kurt1977

Joined Member # 2887075
1 Posts 5 Replies 234 Reputation

a new combat engines try gratuitous space battle. it's not really a game in fact, it's a combat solver, meaning that even if you would skip the battle, you would still get the very same final result. Perfect for a civ game where you dont want to play every fight. I dont need to select the AI for each ship like in that game, it could be pre-design... or not! drop that wierd 3d combat engines. and give me a better combat log!

92 Replies 131,574 Views

Ive juste played a ship battle only game. the game is called : Gratuitous Space Battles In this game you only desing ship and give them an AI behavior. no economy, no politics, juste ship Vs ship battle Then you watch the battle and hope for the best. I can realy see this game be plug-in to replace the battle viewer. Not the AI system but the way action is displayed and all. &nb

42 Replies 35,654 Views

In my game, I have 57 spy on my worlds, but Its true that I dont feel that crippled since most of them belong to defeated races. My probleme is how do I know if I remove an effective spy from an undefeated race or juste wasting my money on an unemployed spy?

9 Replies 14,625 Views

What I meen by an 'option to set the fleet Vs Fleet combat system' is not a pop up every fight. it's a fix option for the entire game just as when you set low research rate or many anomaly. You would set this up for the whole map. Fight should always be automatic. Else It could become to easy to destroy a toop transport even when escorted by 8 other defenders.

1,309 Replies 3,251,881 Views

My only true wish for Gal civ 3 would be a semi real-time gameplay with lots of Auto-pause options. -pause when : . a week as passed . Encounter a new race . A building is constructed . a ennemy ship is spoted . ect. ------------ For the other suggestion : I dont think that tiles based movement is what make Gac Civ so good. But I do think that the oportunity to take one hours the calcula

1,309 Replies 3,251,881 Views

Here is a suggestion for new ship part that would realy create new battle tactics. this game lack carrier ship. What I have in mind is a new thech branch. Starfighter bay --> Repair bay --> construction bay --> Greater Starfighter bay Starfighter Bay : Add a new ship modules : Launch bay. Effect : All tiny ship in fleet add the speed of the carrier.

3 Replies 3,654 Views