revcallahan

revcallahan

Joined Member # 2875226
0 Posts 6 Replies 99 Reputation

I think the dynasty system was flawed, but think that it had more positive aspects than negative. If it could be preserved, if only to provide successors for fallen leaders (and potential heroes), I think this would add additional depth and flavor to the game. I imagine a bleak, scary start, where the only heroes available are those of your own family (and a Janusk like advisor). This also brings a potential 'loyalty' rating to heroes. I remember extending gameplay during Genghis Khan

102 Replies 93,548 Views

In one game, due to the 'Janusk Forever' bug, I renamed one of the clones Zartan and change the quote to 'Let's fuck this shit up." Coincidentally, it also changed the quote on all the other clones, including Janusk. So I now have a legion of amped up, swearin' Janusk clones ready to break stuff. Thank you Stardock! It's all I really ever wanted... [e digicons]:')[/e]

16 Replies 99,235 Views

Also individual faction specific armore and weapons (types and graphics), please! Like the Kraxis should have 'fallen paladin' type gear, and the Urxen should have spikes and wickedly serrated weapons...

17 Replies 61,034 Views

These are all great! I would love to see the addition of more spell books too. I miss 'lycanthropes' from old MoM, or even Black Channels (or Chaos Channels), and really feel like my citizens need to be tortured and warped through spells like these :) Tactical summons (Fire Elemental) were cool too. I do like how you can discover the spell books of old mages as tier 3 adventure spot rewards (although I can't seem to find the related spells in my book, hmmm), and think more 'discovery onl

64 Replies 134,804 Views

I posted this a little earlier, but wanted to see what everyone thought. I think a possible solution to the 'too few resources' problem, is to add more resources, but vary the type. Just as apiaries/wheat/fertile land have different values (same w/ clay pit/marble quarry, and iron/ventri mines), maybe more lesser resourse nodes should be added. For instance, maybe a spent cop

3 Replies 4,283 Views

I think a possible solution is to add more resources, but vary the type. Just as apiaries/wheat/fertile land have different values (same w/ clay pit/marble quarry, and iron/ventri mines), maybe more lesser resourse nodes should be added. For instance, maybe a spent copper mine (from the 1st age) that only gives .3 or .5 metal per turn, but allows access to metal . Or City Ruins, which could add 1 material/1 tech per turn. In this way, even if secondary cities aren't gett

46 Replies 26,245 Views

Game is shaping up nicely, but are we ever gonna get some true random maps up in this piece? The mod, while good, just ain't cutting it...

0 Replies 2,336 Views

Howdy! I asked this in another forum, but that became a flame war and I was ignored. But not flamed, so that's a 50-50 push:) When will true random maps be added? Thanks! Also no flames, let me get this answered:)

261 Replies 145,406 Views

Since there's no word on my map question I'll add to this discussion. Master of Orion II, also made by the same company that made Mom, the inspiration of this game solved the problem decades ago. There were 'domestic' heroes (who would gain levels occasionally) that would add their abilities to the assigned star system (translated to city in E:WoM), and 'war' heroes, who were assigned to units. In the case of the 'war' hero, I prefer the MoM model, where at high levels they were equal

259 Replies 775,770 Views

Quick question in the midst of this debate- are true random maps going to be included in 1.1? Sorry if I missed this somewhere else...but it had built up so much and formed such an integral part of MoM/4x experience I'd hate to see it left behind.

259 Replies 775,770 Views

I have never posted before. I think I will now. Expectations were high. But they always are. Christmas morning is once a year. The game is good, if a little bland RIGHT NOW. I'm sure it will change. More NPC's, you can only marry Relias so many times, and random quests a la (sorry) Civ 4 (Forges, Islands, Libraries, Coliseums, ets...) add spice. Random maps help. Factions are fun. Some things don't work. They will. But this should be a priority. Minor factions should b

323 Replies 1,271,377 Views