Wraith35

Wraith35

Joined Member # 2865551
2 Posts 2 Replies 123 Reputation

Thanks for the clarification. Might need to evaluate how I design the race then. So basically in order to effectivly spy you need to pump out spies and place them like crazy? Is there any way to make spies more effective as well?

3 Replies 3,741 Views

Ok. Have been playing quite abit of late. Created a custom race specializing in espionage as well as a custom tech tree and componants which would maximize their espionage far beyond anything in the base game. So here's my beef. Have 300% or higher (have had upwards of 500%+) espionage rating and sending spies to spy on a foreign race, 9-10 times my spy is neutrilized in 1-2 turns no matter how weak the opposing race is with espionage. playing often on normal setting for testing. Is their s

3 Replies 3,741 Views

Hi. I have been messing with the tech eidtor quite a bit of late. however I cannot get any of my custom techs to show in game when choosing from a custom race. Tried creating Spectral_techtree for example but it would not show up in the list of choices. I have also tried altering existing ones, also without result. The techs on existing ones remained the same evewn though changed in the editor. What am I doing wrong or is this a bug?? Thanks for any help!!

1 Replies 2,262 Views

Hi. I just got the Pre-order beta of TOA and must say I think it is coming out very nice! However the one thing I am missing and am hoping comes with the final version is custom races as in the previous 2 games. Will there be custom races option in the final release?

2 Replies 3,729 Views