I play on challenging for now. It takes a LOT of diplomacy advantage or/and a lot of money to buy good ships but been doable so far. If all goes well, I make loads of cash per turn (1-3k) so it goes back up fast. I'll try to finish and win a challenging game then go for higher settings. I don't like it when IA cheats though.
Tangral
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Afternoon, In my last couple of games, I've been trying a new (for me at least) route of civilization developpement: - super heavy trader. - no military ressources or researches. - no ship building, only buying directly or from other factions. I've started by making a custom race, specialized in trades and economy. At the beginning, I go 90% research and money tiles with just one factory and one starport and 0% taxes for population. I buy 2 scouts (ususally pl
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