PolarHki

PolarHki

Joined Member # 2835465
4 Posts 10 Replies 284 Reputation

Simply there was a bug in the code which was removed during the some next update :) I don't know any technical details.

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Debug Message: Version v1.80a Dark Avatar last updated on: Fri Oct 19 12:12:47 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 10/22/2007, 15:47:22 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: xxxxxx Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300) Languages: English (Regional Setting: German) System Manufacturer: System

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I'm pressing the "turn" botton, and see some of the other Civs' spaceships moving, then it crashes before I can move again. So it crashes while the AI takes the turn of their Civs. - I tried setting all of my ships to "guard/sentry" before, but the state of my ships doesn't seem to affect at all here.

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Hi, after downloading version 1.8 and 1.8a, and continuing a saved game, the continued game always crashes to the desktop at the same point. Previously I had no crashes at all with GalCiv2 Dark Avatar. Latest NVIDIA graphics drivers. Cannot see exactly what happens at this point (I think an automated construction ship reaches a starbase), but I could send a save and tell how to reproduce?

16 Replies 9,698 Views