It took me about 3 weeks to complete and it doesn't help when you get the "out of memory" error when trying to save and it then wipes your save game. I actually had the game won, short of about 2 or 3 turns, but i hadn't saved it for about 4 hours...crash...gone!!! Ouch .. i know well enough how bad it *(#&@^ to loose progress. 4 hours, holy cow! You probably didnt touch that game for a couple of days after that had happened. I know i wouldnt
Swiffo
Aehem, i guess my play style is a little bit more relaxing than the usual piff-puff-poof one year victories you guys are used to. If you look at my first entry, it took even longer. But thats mainly because i got an event where everything was limited to a speed of 5 pc, which is btw realy awesome when you rely on the first strike ability as much as i do. <img src="http://images.stardock.com/gc2/T
My beta5 test game. Didnt expect it to be Metaverse compatible. So ... yay! And its an entry for our beloved Custom Races again. Oh, and thanks for hosting this fun tournament Wyndstar.
IIRC, a stardockian wrote that they are confident to have it fixed in the upcoming beta5.
I started a new game using the "da_1_6_b5_test1" and the memory handling seems to have improved quite a bit. I play on a large random map with abundant planets and stars and in my last session i played for 1 hour straight, until the game finally ran out of memory. I was well into mid game, where all races were at war with each other and my memory was stressed quite alot. The beta 4 game (same map settings) i was playing before, would have send me to the desktop or aborted the auto save way
Yes, thats the one i meant "da_1_6_b5_test1.zip" I will try it again with a new game, when i find the time to do so.
Hey folks. Im running the game with an Intel CPU and beside a dramatically increased frame rate, i didnt come across any graphical oddities whatsoever. I do have trouble with the memory usage of the game though. I have to restart the bloody thing every 20 minutes, because it just wont save anymore.<
A lil lub for the mesh-heads.