[quote who="Frogboy" reply="38" id="3035078"] We make games and software. You bought them through a service called Impulse that we owned at the time. We sold Impulse but nothing changed from your perspective other than a philosophical issue. However, despite that, we are still making sure users can directly download and install their Stardock purchases from us. It'll take time to get all of them on there but most (90%+) of our stuff is already on there. [/quote]
Iceciro
[quote who="Frogboy" reply="31" id="3035053"]You can (or will be soon depending on the game) download the game directly from us.[/quote] I can't right now. I haven't been able to since March. And for how long? How long until you sell this one too? I don't mean to be ungrateful - I've enjoyed GalCiv 2 for many many hundreds of hours, it was a fantastic purchase and game from your company. I'm just saying, you told us you wanted out of the digital game distri
[quote who="MarvinKosh" reply="27" id="3035040"] If there is that mentality, it's because people keep whining about how they've owned the game for years and suddenly feel entitled to own it in every possible outlet that distributes it. [/quote] I owned the game for years and it was downloadable directly from the people I bought it from. Now I have to go through an entirely different service owned by a different company which I have an exactly opposite amount of respe
[quote who="Ascadia" reply="22" id="3034798"] I had a choice when I purchased games on Impulse to support Impulse as Valves competition. I had no choice when you sold my account and licenses to Gamestop, a company who have blatantly spat in the face of PC gamers over the past decade and now that you are migrating your own games to Steam you don't even have the common decency to allow those of us you sold out to do the same.[/quote] "I have altered the deal. Pra
To be honest, I have zero desire to pay stardock again for a game I already own; and would much rather have it on Steam thanotherwise, so I suppose I'm one of those paying customers in a lurch still by the gamestop move, but can't please all of the people all of the time, and seeing it on steam at all is better than nothing. That said, allowing us to move our keys into Steam would go a long bloody way towards rebuilding some of the loyalty you lost from me perso
[quote who="Protocept00" reply="23" id="2227434"] Technically, Creative Assembly developed the game, although I am sure it is Segas fault for pushing the release date. However, Creative Assembly/Sega, did the same thing with the previous games in the series, released in kinda buggy and patched it up way later. I've got over 70 hours clocked into the game so far, but am holding off til more updates trickle in polishing the game.[/quote] No multiplayer beta on day of release, which
Ice's Shit List 1) Spore. I've been hyped up for this game since Will Wright began showing it off at various events years before the release. I didn't expect it to be nearly what the hype was, but wow, I wasn't expecting it to be THAT bad. BetterSpore, as a mod, almost makes it playable though. But there are no words for the level of dissapointment I had with the game. It has colored my purchasing of every single since. 2) Red Alert
You know, as hard as it is for me to defend piracy, a recent game has made me consider it. And I haven't in a long time. That game is Empire: Total War. I bought it for the promised multiplayer beta. The beta they held the game back for months developing. The beta that, as of two months after the games release, is non-existant. Not only is the beta non-existant, but the game itself is crippled to a nigh-unplayable extent, as the AI is una
I've always used trade routes as diplomatic tools, honestly. It takes a lot of investment for traders to become really lucerative even for the Korx.
I've tried to nip "next weapon syndrome" in the butt by stating that it's time for warships when I reach the end of a tech "bite", as in Laser V, Stinger III, etc. This gives me a definant point to go "yes, this gun is big enough. Now, fire it."
Yeah. If you were an adult I'd tell you to buy a second copy, but I know how wierd it can be with a family issue like that. Just buy another Stardock game or six down the road and be sure to tell Frogboy and Kryo how awesome they are.
Super Isolationist is such a great ability - until you're trying to fight the Yor. Soultion: Get influence Starbases, a lot of them. Super Isolationist only occurs in Yor influence.
Play the new beta - all the AIs have been ramped up. I had to dial back to tough - they all put up a decent fight.
I too, use the 3d rendering a lot. The only time I zoom out to "icon level" is when I'm searching for something or planning out a grand strategy (like a plan of attack, muahahaha!)
It had better be, or I'm coming to get you... [e digicons]:ninja:[/e] Kidding, of course. I expect to spend the greater part of the weekend helping you *ahem* bugtest. *sends a fleet of ships out to munch on the Altarian planets*
Bahhhhhh! But I understand what you're doing and why, and I still appreciate it (despite being one who's already moved on to Impulse thanks to SoaSE) Well, another full night of WAAAGH! with Warhammer online isn't an awful consolation prize.
OH NOZ In all seriousness, what makes it awful is this is another day I have to wait before starting my new Galactic Xbox Humongous sized game.
I too would like to know the awnser to Harborne's question.
Yeah, in my games I normally set it up so that the smaller planets are Economy centers, feeding into my bigger planets which are specialized Research/Production planets. If I have an overflow of cash I'll buy techs from the AI, or send them into a war, or whatever. There's always a place for extra money - not so for production not being sent somewhere.
The Drengin got a little confused in my game at first - filled up thier planet orbit with colonizer ships but colonized nothing. Then they swapped into I AM DRENGIN HEAR ME ROAR WITH MILITARY MIGHT mode and just annexed their neighbors.
Problem is also that you can't decide what ship takes damage on any given turn.
Yor are playable, but the lack of a Thalan starbase tree did suck - but it's being fixed in the next patch. I honestly wish every race had unique techs for every alignment, regardless of what they start with - Evil Altarians could be a serious contender for the supreme evil - the quintessential evil scientist race. Thank the devs for the tech tree editor, hmm? :D
You can also, of course, do the above with a custom race and Super Isolationist. I find a great sort of "Passive-Aggressive" strategy can be had by running a custom race with high Speed (you can get away with less ships since they move from planet to planet faster), Super Isolationist, and an abuse of +Influence whenever possible. This will allow you to extend your "ships go real slow" blockade out to silly levels, and form up your own defensive fleets while the ships are desperately t
I'm just going to ignore Uranium from now on, I hope everyone else does the same. I want my alpha... I can haz plz?