Yes scaling research is fixed with the latest patch but this problem still persist. Just finished another boring game against the Arceans, Drath and the Korx (to check out if they build any military) its turn 300 now and not a SINGLE military vessel were build and this is on crippling diff. Iv'e kept the Korx alive to check them out and to provide a save file if ppl want to check. The Korx have knowledge of Medium hulls and Deflectors but NO weapon techs STILL and they been t
Uridium100
Crippling
This is the greatest game killer for me currently: Some races wont build any military ships what so ever during the whole game. We are talking game YEARS. My settings are no tech trading, large galaxy, default rest, 5 opponents, very slow tech. Drath are terrible and wont build any military, they rather research huge hulls or something else pointless, I had them as allies for a couple of years but even at the end they had a milita
80 Turns for Planetary Invasion now, with sliders at 80% Sience :/ Invasion was 15 Turns when I first could research it. This isn't inflation something is horribly wrong. I've played some games when the AI were unable to develop any wapons at all way into the game. Last game I played was won with influence and the terran AI still hadn't a single point of military with around 12 planets and this was on Painful, large map.