Demigod 1 is a lost cause. Too many things to fix, too many things to add. As for Demigod 2... What we NEED (ie what we should expect for a 2012-13 multiplayer game) : -Observer mode -Replay mode -Matchmaking system (solo/team, with friends or not) -Friend list -in-game chat -Ladder -Game reconnection (if you got disconnected or crash, you can reconnect) -Re-bindable hotkeys (..., seriously, we need that -_-) And for a moba ga
lokideath
[quote quoting="post"] On that project, I was the Executive Producer, Mike Marr (GPG) was the designer and Bartosz Kijanka (GPG) was the producer. One of the reasons why Demigod is such a good game was because of how effectively the 3 of us were able to work together. The importance of the triumvirate [/quote] Not funny [e digicons]-_-[/e]
Heroes of might and magic 3 spellbook : 9 years later, King's Bounty spellbook :
[quote quoting="post"] Suffice to say, by the time we close the beta, MOST users will NOT be happy with it. With Sins and GalCiv, terms like “broken”, “flop”, “suck”, “pink pony refuse” (I have no idea what that means but it sounded bad), “fail” were used. [/quote] It's space pony, not pink pony. Fail! [e digicons]O:)[/e]
Nice log [e digicons]:thumbsup:[/e]
I smell an incoming banhammer, love it. And it's just the beginning of the day, thanks a lot [e digicons]:inlove:[/e]
Oh, that's so funny [e digicons]>_>[/e]
Update your video card drivers. http://www.nvidia.com/object/winxp-257.21-whql-driver.html
You are controlling groups of units. Not one by one.
Bigger maps.
[quote who="Grove12345" reply="1" id="2652791"]I guess usually games have it downwards. [/quote] Yep, that's true it's confusing. But i'm easily confused. Edit : actually not, you confused me. It's more his thinness which is confusing.
We need a nut machine as a new favor item. Even Chris Taylor agree with me. Top priority !
Launch Impulse, right-click on demigod, "verify installation". Wait.
1. I don't like it, it's ugly. 2. We can add some contextual interactions. For example when I select my sov, my cursor becomes a feet/horse to show i can move him (greyed out if he doesn't have any move point), an another cursor when my sov/unit can enter a city/dungeon... An hourglass when my opponents units are moving... 3. Perhaps we can have different set for non-human factions, like an "evil" hand. 4. Seriously, the current cursor is ugly!
1 Hut needs 4 food.
You forgot to talk about Impulse Reactor.
Switching from faction or sov when the game is looking for a match cause a system failure (a small). Considering my english skills, I made a video : http://www.youtube.com/watch?v=EWrIX9avtj8 At first it's working fine, then i switch faction but the game start searching a new match right away. The "find match" button is still active. If i click on it, I got an error "Sorry, we were unable to locate a quickstart game
A new Rayman ! Thanks Ubi. Hum what, DRM ? No, sorry I can't hear you [e digicons]:|[/e] But nothing on Beyond Good&Evil, too bad.
What the ?! [e digicons]8(|[/e] Sorry too much coffee and now i can't sleep [e digicons]:beer:[/e]
Hehe, you can't fight love.
I think it's the same "bug" : https://forums.elementalgame.com/384340 [quote]it gives you +.25 to combat speed. Because the value is less than .5, it doesn't show up.[/quote]
Thanks for the explanation.
Can't wait to play with some friends ! [e digicons]:beer:[/e]
I found the problem, I needed to install Favormod! It works fine now, thanks.