I encountered the dreadlords once in a game of ToA, what they did was sit around for quite a while, take over a single planet (I didn't see them do it, but they had somehow aquired a new planet) and occasionally sent out incredibly powerful ships to destroy any craft of starbases they could find.
Acker101
I don't use beam weapons for one simple reason. Dead Lords. When they show up with their 120 beam defense ships I damn well don't want to be using beam weapons.
[quote]I think it's a pretty amazing achievement to produce a popular game, update it on a frequent basis, and still ensure that it crashes on just a handful of customers' systems. I applaud you for taking the time to work closely with the development team to provide them with the exceptional level of detail about your system needed to pull this off. [/sarcasm]If you've truly provided SD with all the info you can to help fix this, and they haven't been able to fix it in a reasonable time, mayb
Release a build that doesn't crash to desktop. I've played an awful lot of Galciv2 builds and not one of them has been without CTD errors. I understand that the game is complex, and that complexity breeds errors, but consistantly releasing new patches, all of which contain fatal errors is a shockingly poor effort and works to undermine Stardock's entire anti-piracy policy. I remember reading the origional Stardock-Starforce drama just before I bought a copy of Galciv2 and heari