Verkinix

Verkinix

Joined Member # 2685374
4 Posts 65 Replies 19,308 Reputation

I agree with most of what was written in the document, but one thing caught my eye that I found odd. It said some high percent of people want them to get rid of the impulse dock. I, personally, actually really like how the impulse dock is laid out. I have all of the hundreds of shortcuts, that used to be cluttering my desktop, organized into impulse dock tabs. Perhaps there are better ones in existance, but this one is just fine. To improve it, I would say adding

24 Replies 25,155 Views

[quote]This copy protection is forcing the rest of the world to play by americas rules, not all counties have laws that say piracy and software copyright even exists. Why should we have to but up with some overseas corpoate bs when technically we arn't breaking the law.Um, because the product was produced in the US?International products have to follow lowest-common-demoninator standards. Or, in this case, most-restrictive standards.BTW, your country almost certainly has basic software copyright

313 Replies 786,327 Views

Further question on 'custom made ships added to custom race'. I want to know if the game automatically places things like engines, life support, etc on the ship when its added to the custom list? Or do I have to do that? Because I dont always know which tech I'm going to be starting with, I dont want to add, say, impulse drive to my starting scout if I'm not starting with that tech anyway. Does the game automatically put those items to scale to your tech or no? The real problem would co

18 Replies 24,683 Views

Official word about Spore: [quote] Hey Spore Fans - We wanted to let you know that we've been hearing your concerns about the online authentication mentioned earlier this week. I didn't want to head into the weekend without getting back to you with some information about how Spore is planning on using this new system. A few things we wanted you to know: We authenticate your game online when you install and launch it the first time. We'll re-authenticate w

313 Replies 786,327 Views

Found another thing I came across that wasnt clear involving improvements. The morale bonus tile appeared on a new planet. I scrolled through my list of things to build. Nothing seemed to fit that profile. So, my question is, which buildings/structures boost morale points? I had my embassy which does influence. There was the entertainment centers which seem didnt seem to fit morale specifically. There wasnt anything that specifically indicated +XX morale points. Anyway, thanks

18 Replies 24,683 Views

One improvement that isnt necessary, but if you guys are up for it, I might as well suggest it. The movies in 1440x900 rez are squashed. It would be nice to have the correct aspect ratio. But thats a low priority wish :) It would also be nice to have an external ship creator. Sometimes I just like to make ships and dont want to scale the tech tree to make the big ones. Again, not a biggy, just adding to the potential wish list :) In game, i dont have alot of experience yet. I'l

53 Replies 150,439 Views

Ahh, cool, thanks Achronous. I just wanted to make sure I wasnt missing something specific :) I will have to try out the scenario maps and build all my ships. Soon as finals are over, I'm spending a week just playing TA! Maybe I'll get some Sins in as well. Anyway, thanks again for all the help and clarification. I like this new karma system. You are definitely getting one :) Thanks again. I'll be sure to post more questions as they arise. Others, feel free to use this thread as a quest

18 Replies 24,683 Views

So, we as fans need to hop over to the online store and purchase copies of galciv2(GC DA TA) for a friend or ten. Stardock respects its customers/players enough to give us the complete run down of whats going on, and I think we should share this with our friends :) I'm really looking forward to what you guys are working on for the fantasy strategy game. I'll be buying it for sure! Thanks again SD peeps. You rock as always! (soon as I get some extra cash, I'll be buying anot

53 Replies 150,439 Views

Well, if that is the case, I and many of my friends wont be getting Spore (or bioshock for that matter). I think I'm done with EA products. Its time for a company like that to crash and burn. The old way of doing business is dead (Ferocious IP protection at the expense of the customer). Stardock and Steam have the right idea. They get their money, we get our product, all are happy. EA (Microsoft and Blizzard to an extent as well), milk the customer for all they are worth and make sure

313 Replies 786,327 Views

Am I missing something? Where in that link does it say anything about Spore having that copy protection? It seems exclusively for bioshock. Anyway, it is doubtful that spore will have that sort of copy protection. One of the demostrational speeches indicated that spore would be able to be played fully offline for those without internet connections. Spore will be one of those flagship games for EA that will hit the broadest audience possible (releasing on all platforms possible) and ther

313 Replies 786,327 Views

Hehe, you guys are great. This community is definitely one of the reasons I love stardock products. That and the fact that stardock products are premium and well supported. While this thread is about game questions, I'm wondering if there is a way to make custom ships without scaling the research tree and gaining access to the larger hulls and such. I want to make custom ships for my custom race and have them automatically included when I start a new game. I figured out that I can set t

18 Replies 24,683 Views

[quote]I dunno if it's SUPPOSED to be this way, but I find it extremely jarring that the weapons technology goes from phasers straight suddenly to doom rays...and that's it. I mean, one moment you're zapping away with strength 4(?) phasers, and suddenly the next thing on the menu is DOOM RAYS at strength 20-ish? What's the deal with that? What happened to all the other weapons?[/quote] Well, in WWII the world went from projectile weapons like tank shells, machine gun bullets, and light

24 Replies 16,389 Views

Thank you guys so much. That is alot of help. To think of all the games I built capital structures on bonus lots lol. I'd meant to ask this question before now, but never got around to it (having too much fun actually playing :)). I was always wondering why my economy was so poor even in beginner difficulty lol. Now I just feel silly. But anyway, I really appreciate your replies and for giving me non sarcastic answers that I'm accustomed to on other sites for asking newb questions. Tha

18 Replies 24,683 Views

Hehe, thanks. I wiki'ed it and found other acronyms, but nothing that fit a tech problem. I get some minidumps with Sins, but havent played Arnor long enough to know if it gives me crashes or not.

13 Replies 5,563 Views

Well, eventually everything will change. But it will change globally and not for the benefit of anyone. As climates change globally, food sources will become difficult to produce and populations will decrease rapidly in a short amount of time. Now, most capitalistic societies arent based on agriculture anymore, but all the money in the world wont fill stomachs. As far as the US is concerned, if the US was non existant, food sources around the world would be greatly diminished. Places li

596 Replies 1,739,050 Views

Hey all, I was searching for specific information on how the planetary bonuses work. Like, say my planet has a 400% manufacturing bonus. If I build my manufacturing capital on that space, is the manufacturing capital affected? Or are the bonus spots only for the basic factory (and research, food, etc) equivalents? Basically, is it futile to build things like a powerplant, civilization wonder, or galactic wonder in these slots? Or do they actually get

18 Replies 24,683 Views

I love the rotation animations! I spent 2 hours last night just making a template for my races ship design. Will probably make a new one soon that is far more complex and fun. Now, if we could import our ship creations from GalCiv2 into Sins of a Solar Empire, I'd be all set! I just love making my own look and feel. Customizability FTW!

26 Replies 28,651 Views

Well, I bought it last night and it holds up to the "just one more turn" that makes the 4x games great. I havent found many bugs persay, but a few things that are of mention. First, I hadnt played on the 1440x900 with the previous GalCiv2 versions, but it appears the videos are "squashed". I guess its not a big deal, but I love the videos so much that it was worth mentioning. Second, the scroll rate at max is really slow when zoomed out. It seems to increase as you zoom in whi

24 Replies 16,389 Views

Quite frankly, I have yet to find a game that is worth $200/yr. This includes WoW, CoH, SWG, EVE, and various other MMO's I've played. As for Eve specifically, I downloaded it for the free trial recently. I was greatly put off by the fact that after 3 hours, I still wasnt through the tutorial. I mean seriously, if I wanted to do that much work and learning, I'd just stay at school and study my quantum physics book some more. By the end of the 3 space section, I began to ask myself, "is it worth

47 Replies 54,963 Views