Mostly I'd like to see a little more automation in SB building, it gets tedious routing all those constructors all over the map upgrading. I'd like an option where constructors are automatically searching out sb's needing upgrading. Not sitting somewhere waiting for me to notice them. Maybe they should have an automate toggle as well. Click one main switch and all constructors seek out the nearest sb needing upgrade. <a href="https://www.stardock.com/products/sdcentral/" title="Posted v
byax65
Same thing here, games constantly crash back to the desktop. Have sent SE files to Stardock. But the fact remains that months after this game was purchased, I cannot play a complete game. Eventually it just crashes back to the desktop.
Well, I still can't get past the Buffer Overrun crash, so I've all but given up on the game. I've sent in two separate crash files on it to no avail as yet.
I've tried opening the debug.err file, but my computer won't open it.
I keep getting the 'Dreaded' buffer overrun message after about 100 or so turns as well. I've updated my drivers (ATI X800), increased my virtual memory, ran a few virus checks. I keep checking to see if you guys are working on this issue, a google search shows there are several complaints with the 'buffer overrun' problem. It's getting old having to start a new game all the time just when you are starting to get some real power built up in the game. SOrry, don't