QuietlyObserving

QuietlyObserving

Joined Member # 2644688
1 Posts 12 Replies 360 Reputation

I agree wholeheartedly that all options should be tried and enjoyed. What exactly is "MVL" and how is it "joinable"? That is the beauty of the game, in my mind, all of the various options to be tried on the path to domination. Some of my favorite games are the ones that I actually lose after a long and ferocious cat and mouse game with a canny opponent. I've definitely found that location is key. If I desire a harder game (at a given difficulty level), then I accept the galaxy gene

7 Replies 4,072 Views

I've been playing the game in one of its variations rabidly now for years, it seems. Never could be much bothered with the metaverse, but after reading many posts here on this forum I am curious about how people balance the two aspects of force: Brutal Jackboots (Military Victory) or Invidious Ermine Slippers (Influence or Diplomacy Victory)? I personally am a huge fan of the "slowly crushing my opponents under the weight of all those merchandising jingles for squeaky dog chew toys (o

7 Replies 4,072 Views

I am in the same camp as GW on this one as well. Back onto Evil's digression: I'm a recovering postmodernist (not recovering so well, alas), so I usually end up thinking both that "a theif's a thief" and that stealing might be OK (or even good) sometimes. OK is something like stealing food from an abundant supply for your starving family. Good is something like

216 Replies 135,903 Views

Rule of Law is at least as important as capitalism, and probably more important. I wouldn't build a two legged stool as the support underneath U.S. success, but rather a three legged stool of democracy (representative), rule of law, and capitalism. I would make that a 4 legged stool and add an element of morality (Judeo-Christian, thank you very

216 Replies 135,903 Views

Moving back into the realm of GC3. AI actions /decisions would need to take into account the civ's "drive to win" as well as tangible/material calculations (like relative valuations for trading). Interactions with the AI tend to fall into two broad categories: Bartering and Conflict (Active and Passive). These interactions may or may not involve open communications (covert and overt diplomacy being two equally useful options), but every interaction has a goal: Influencing th

216 Replies 135,903 Views

This is quite the erudite forum! Hats off to one and all for making it so. GW is correct in that "tautology" was used in a rhetorical sense, but the intent was anything but nasty. "Money = Success" is so often blindly accepted by one and all as a truism, that I wanted to shake this assumption to its very foundation and challenge people to think of other metrics for measuring success. <td cla

216 Replies 135,903 Views

Addressing the issues in reverse order (easier for my addled brain). taking more time might indeed tend to give you a stronger reading experience Most certainly! When I read business or technical periodicals, I must force myself to move faster, because, quite frankly, these are not worth the effort to digest any deeper than the surface ink spille

216 Replies 135,903 Views

That seemed to do the trick... Now it gets all interesting... Is it considered Greed to reach for something you do not have but would make your life better? Not at all. Probably the line would be drawn somewhere around quality vs. quantity, I'd imagine. If I have a TV set that works and satisfies me, why do I crave another? (and I do) Is it be

216 Replies 135,903 Views

In all of my games I play as an evil custom race, and almost never, ever change my government from the default dictatorship. All of my decisions are based on what is best for my empire I must agree with Quixen that the bonuses from not being Evil are just too great to ignore. My son enjoys the high powered weapons that an evil alignment brings y

216 Replies 135,903 Views