salsbury

salsbury

Joined Member # 2643731
1 Posts 1 Replies 72 Reputation

Ok i'll go further in depth with these: [Production - Queueing - Build Orders] First I would propose a fundemental change to the way that improvements and ships are produced. The change is from a single project focus to a multiple project focus. Instead of world concentrating all industry on building a single ship and or planet improvement you have the option of distributing the building process across the board allowing either 1 ship to get built really fast then moving on t

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My thoughts, longer than I thought it would be, sorry. -Movement Allow free movement in sectors you own(IE colonized planets, uncontested systems where you have a starbase), subtract MPs when your ships cross into another sector. -Space terrain Add nebulas and asteriod fields to hide ships in. -Starbase types 1 type of starbase with the ability to mix and match addons(IE having advanced weapons and economy benefits at the same time) but keeping the module l

7 Replies 3,380 Views