Loupdinour

Loupdinour

Joined Member # 2630776
22 Posts 2,683 Replies 14,410 Reputation

I don't think I've run into this of yet...the bug that is. I remember the rules were: If you already had one completed and... ...took over a planet with one built, you keep both. ...took over a planet with one in the que, you keep both. If you had one in the que and... ...took over a planet with one built, you keep both. ...took over a planet with one in the que, the first one built is kept, the other is canceled.

3 Replies 2,332 Views

I think I remember being able to pop out a 3B transport off a 6B planet w/o problems, but this last game of mine I was also seeing the same thing with only 1.5B getting on the ship. I found this out after my fleet of transports were ready and I declared war and sent my 1/2 empty transports to their doom. I felt like ejecting the guy who 1/2 filled those transport out the airlock lol. War was won none the less, it just took some time to get things re-situated mid fighting.

4 Replies 4,631 Views

Question on the Lease screen. The payoff amount is equal to the amount you would spend if you rode the loan out for the entire time. What incentive is there then to payoff? Or am I asking a question on something that is just a "look at the new UI for this"? If you didn't want to fully implement how much of a balance would be remaining on the loan, perhaps just a flat % off of the full cost if you rode it out?

150 Replies 104,430 Views

Ever since 1.6 (or a beta of it, I'm not sure when exactly this started) I've seen some weird things happening with my last game. Twice is this game I've had another civ invade my planet (once it was actually successful) while not at war with me, nor the war declaration being brought up afterwards. This is my first game since 1.6 went live so that's why I think it was it, not a beta. Then again as the details below will show, it isn't very easy for me to replicate the problem as it was initia

0 Replies 2,334 Views

I haven't seen wars that were lobbied for lasting too long, but it's a great method to sew chaos in their area. There have been a few times I've seen the #1 and #2 militaries civs duke it out for enough time for them to loose their top spots on the charts. I either do it as a pre-assault tactic, something to sew hatred between two civs for further wars, or to buy myself time with my weak military or help leverage a peace agreement with them. If they are busy in a massive war, they are

9 Replies 3,052 Views

If you want to see some more flash of the Dread Lords, let them live for a bit. I disregarded them when they showed up in my last match since I've smished them in the past without a peep from them. To my horror, then built up a PQ 41 planet filled with Industrial Sectors and 1 Stardock. Orbiting around that planet was a ship with 2000+ mass drivers rating. They were pumping out a cruiser every...6 or so rounds that had 100-200 mass drivers rating. At which point, they declared war o

23 Replies 12,066 Views