To be honest, Qui, the only thing that would make me buy an expansion to this game (admitably, at times, an extreamly fun game) would BE an improved AI. It barely uses what it has now, it mostly just throws ships at the player at random times. Other then the AI using diplomacy, I'd like to see diplomacy allowing some real world acts, like embargos, blockaids (Manually shoting down trade vessels doesn't count), alliances and blocks (And don't tell me there are already alliances, I mean p
gradea
"Sophisticated diplomatic engine makes sure politics takes a center stage as well." Never has a dirtier lie been told. There is nothing sophisticated about it. Its a place for the basic trading of technology and resources. You can't colaberate on laws you vote on, you can't wage limited wars for set bits of land, you can't form a block to deal with a particular enemy. And the AI's idea of diplomacy is random war. Completely random war. Like, "But wait, your a good aligned civ,
I've been trying to adjust one of the map options, the one where, in the beginning, you can set the tech rate. Basicly, I want something slower then very slow. But I don't want to manually change the cost of each tech. Is there any way I can mod the tech rate option?