There also needs to be an option to upgrade, like the constructor has.
Sir_On_The_Edge
Mega Events that unsettle the game like knife, Dread loads and pirats can ruin a game and make it almost unbeatable. All the community is saying is that they can ruin most games. A ruined game is not a fun one.
Wootege for the preeorderers!!! Any other changes since the beta?
It's the same with other scenarios. Perhaps a little upgrade to the public Beta?
That sux. . They should change this for DA.
Make a boarder with your ships at the edge of your influence... but then they will think you are attacking...
Yay, I thought it was me!
Thank god I got it before it closed.
Don't ask for help or make comments about AI being bad without first patching the game.
V1 is rubbish compared to the latest.
Update asap.
You've got some nice suggestions there.
Spy's could destroy components on them.
1-5) Totally agree with original posters. 6) It is worth it, but a little balance is still needed. 7) That's a bug. 8) Disagree. Random is good. 9) Maybe this should be another teck that you have to reaserch. 10)Totally agree.
I don't like the idea. It would add too many complications that would then confuse new players and need a whole new set of AI code, then it would need rebalancing. Basically, they could make better use of the time to improve the other areas of the game.
Apple will be very angry......
Yes, they do need to be fixed (especially the spying thing). They need to be given the status of a major race when they get to a certain level.
"Uber Pirates, Dread Lords, and/or Jagged Knives" These are game ruiners for me. Although I baleave with the right script Jagged Knives could be quite fun, e.g. they take the worst planet of each race but defended with the best ship of the race they took the planet from.
Yer, the staking system could use an overhaul.
I've sent them all the info I could and everything they have requested. The response was very quick so I will update you if they tell me anything.
Mmmmm vanilla.
You sure it isn't because of a super ability? A save of this would be awesome for bug fixing.
The Beta version is worth it alone. The install is very painless and easy (with broadband) and also if you want it on your home computer "and" your laptop.
Q) Being able to make an opponent unconditionally surrender to you, or be given the chance to surrender to your empire's control. A) It depends if they are Evil, Good or Neutral but there is no way of forcing them to. Q) Requesting other factions withdraw their war vessels parked within your zones of control. (Millitary access) A) No, but this is a nice idea. Q) Being able to coordinate attacks with allies against a common enemy. A) This was in before the expansion.
Espionage now increases the effect of the money you put in to get spies by a percentage. That was a badly worded explanation... Say you pay 100BC per tern, with one point on espionage (+5%) 105BC would be used in the calculations on how much more money you need to spend to get the next spy.