On the subject of a hyperdrive engine works like a stargate, you may have missed a point. A hyperdrive only bends spacetime around the ship, creating the tunnel so to speak. Effectively the steep hill example was correct in that inside the tunnel the ship still relies on both types of propulsion for travel, and therefore limited to available power. With 2 stargates this power input is much greater, or GC to SG difference in it is the SG stargates demolecularize the matter and then transmit this
DeathMouse
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I see the biggest problem with carrier limitations in the combat system of GalCivII is that each ship is an independant entity in terms of actual combat. This brings about the we so puny race battle against the dread lords. While they have the best tech's it can also be a major disadvantage as your infrastructure needs to be built from ground up with most expensive tools. In the campaign and from the looks of it here tiny ships with big guns are stupidly cheap and in a single combat phase, how m
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