Before anything else, I'd really like to have the AI improved in small but important ways: - make the AI better at planning paths . At the moment it happily runs directly into most heavily guarded space. This is probably linked to the AI being bad a using sensors too. Instead it could stage some 'surprised' attacks. - the AI is not good at predicting combat outcome either and goes into suicide attacks too easily: in one game it attacked a starbase it had no chance of ever destr
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