farban

farban

Joined Member # 2525771
4 Posts 5 Replies 69 Reputation

yes i like to raise the same issue too it seems that you can only have one custom race per map. Im sure you can modify the xml files but thats all i know

2 Replies 3,001 Views

After playing around with the map editor on TA for quite a while I noticed something. It seems that the map editor only allows ONE custom race per map which I thought was really annoying since I want to have more then one custom races on my created maps. I thought that this would be a good suggestion for a future update patch for TA. Im sure im not alone on this matter. If it is possible to have more then one custom race on the map editor can someone please tell me lol i have loo

3 Replies 3,469 Views

Well a update haha i played the game more. And well it ended very badly for me and the other races. I took spyders advice and went for a completly dedecated plan of research to get the best weapsons and defences agiasnt the dreadlords. As i built up resreach to even challenge them in a fight the dread lords completly took over terran and took one planet of the Korx (By this time the other planet of the korx lost confidence and fell to my cutural power. but i couldnt hold the planet long as the d

10 Replies 6,795 Views

I love the idea of mega events to dramatically turning events in space and make everything abit more exciting im all for that. But surely i think it needs abit of tweaking. For example i started off a game on a small map with 5 players. Now the best military at the time (which was the drengin) had about 3 lasers max on a ship with about roughly 8 ships or so. I had roughly the same as this maybe abit less. Mind you i do stress this was early into the game lol And then BOOM the dreadlords

10 Replies 6,795 Views

I have got dreadlords fully patched up and i have a few issues. hell i dont know if this will make any sence but here gose. (thanks to anyone who replys it be greatly apreciated) 1) My strategy for economy is to build mass economy buildings on high PQ planets and mass factorys on high PQ planets while i mass build research on low PQ planets. This srat works on the latest patched dread lords to a certian extent. While im familar with this strategy i cant help but feel that it has its pro

3 Replies 3,278 Views