No, they aren't. Anything can become an addiction when you have no self-control. Video games are not inherently anti-social; there are innumerable games that have multiplayer, and even if they don't, there are communities and fan-bases around singleplayer games. I play SSBM with guys on my floor all the time. I am in a clan for a ton of online FPS and MMOs. All of this requires social activity. You have a problem. Turn off the computer, put away the consoles, and go out. Stop bl
Wolfstan
Maybe the Dev team should consider rules of engagement. For example, in Civilizations 3, when you declared war on any other civilizations, your units were withdrawn to the nearest town you own. In Civ 3, to pass through someones borders, you need to negotiate rites of passage. Perhaps a similar system would work better?
I just conquered a galaxy via a Tech victory, but the game does not prompt me to post the results to the metaverse. I started the game while logged into the Metaverse, but had to quit and reload, though I did that with all my games and could sitll post them. Anyone know why this is?
I was wondering the same thing. (Noob here.) It's a shame. Turn-based multiplayer can be a lot better than real-time, if done correctly, such as with a timer, mutual and limited force game pausing. I loved playing Alpha Centauri online. If they really plan on adding it, that would be awesome.