Is there any way how to change Galactic Date for the game beggining from default 1 Jan 2227?
Rascal
Thanx for reply So there is no chance getting special textures into custom map? Well, it was not so important anyway, bit it would be nice I think that crash must be related to customplanets.xml in some way , I have tried to solve this problem again and again last night, the result was always the same, when I changed name of the star in editor to Sol or in customplanets to Solar (name which I used for it in the editor) game crashed.. when I changed it back, everything worked just fi
Hi guys, not dead yet, my knowledge of W40K and BFG is much bigger since I was here last time, I´m working on new version for Twilight of the Arnor now
Hi all I have created a map in twilight of the arnor map editor, I wanted to create custom Sol style star system with Earth-like background on my home planet, but game crashes every time if name of the star in editor and in customplanets.xml are the same (Sol in this case) or it does not work and shows "editor" version of the planet. When I start non "custom map" my home planet is automatically Earth, but it doesnt work in map which I made in editor. Please help me
btw doesnt some of you guys have a link for some usefull info about Battlefleet Gothic? (complete rules would be best but I taky any good site, - im too lazy to get through all 314 000 sites which google spited me on "battlefleet gothic"
oh, I dint know that, my mistake, Im gone study and gather some information about Battlefleet Gothic (i knew just "ground" warhammer, epic, and space hulk).. thanks for info
I dont agree with you, even if there are no rules for space battles, there certainly are ships in W40K.Every race has a posssibility to somehow travel through the space (it would be boring if they just stay on one place) and in the W40K stories, universe have a very significant role. In overall look,ultimate goal of most of the races (except Tau which would probably like to live in peace in their corner of galaxy but they cant due to circumstances) is to conquer a universe and control most of t
I decided to make only one chapter for each race, there will be a Imperial Guard and Space Marines separated and they wont be the same race, I want to create all of the basic races (Im just nost sure about Daemon Hunters and Witch Hunters, they should be a special race or in a group with space marines, Adeptus Mechanicus will be part of the SpaceMarines even if they are quite separated), midn8t is right about creating a base of W40K universe and then adding some other details, I very apprecia
I have experience in 2D and 3D graphics so I should be able to create some new models too (like my favourite gigantic shipwrecks swarming with genestealers).I just dont know if you can change "sphere" models of the planets to other mesh, it would be great to create for example Craftworld ship model for eldars homevorld instead of normal home planet.But it can take time and I start with basic thing and editing text files for a game
Hi all, I would like to create W40K mode for Galactic Civilizations 2 or download some, if it already exists? If not, i will continue working on it (I have only race specifications and pictures of races and logos till now) but i would really like to create or play quality mod including races from W40K (Space Marines, Eldars, Tyranids, Chaos,Imperial Guard, Orcs,Tau,Necrons and Witch Hunters) including much more from the Warhammer universe (like dialogs, pictures and planets/stars names, also sh