SpaceButler

SpaceButler

Joined Member # 2492450
5 Posts 11 Replies 544 Reputation

I'm having a dreadful time with the second mission, maybe because I hadn't played in a while before getting the new expansion. Only playing on normal, which should be a cakewalk, but with only two planets I tech up so slowly that even with my super ship blasting everything coming out the the capital system and making occasional rounds of the other places, I'm overwhelmed by small fleets before I can get enough to take a planet, or I'll just manage to get one and won't be able to hold it

1 Replies 3,347 Views

Why not let the Star Federation government incorporate them and work more flexibly than the simple cultural conquest?

19 Replies 16,378 Views

Yeah, but it completely destroys any possibility of the peaceful sorts of strategies. For non-military stuff, I almost think Civ 3 was better. (Haven't played 4)

19 Replies 16,378 Views

Long read, but I'm not sure what to do. I've been playing as Altarians on tough in a large galaxy that randomly came out to have very few planets. Going the diplomatic route since all the worlds are smallish and close to the homeworlds, but there is the quality 15 Scottlingas in a system with 2 of my rather cruddy planets. I tried the whole cultural conquest thing, had two influence bases to no effect on them. They managed to get a lot of resources and a very large fleet because, since they

19 Replies 16,378 Views

There are two features I really miss from Civilization that wouldn't change the gameplay, which is great, much at all, but would make things a lot more convenient. 1) In diplomacy, to be able to ask what another race would offer for something, (and their initial offer doesn't necessarily have to be their best, but to get some idea instead of trying every permutation of possible trades) 2) To be able to trade some map information with other civs. When, particularly for a missi

437 Replies 241,086 Views

Well I tried going to other screens and it usually starts back up once I get on the main map. Only quiting and reloading works for me

7 Replies 5,943 Views

Pretty long, but here it is. Thanks! Looks like it also has some stuff about some sky and land textures that disappear sometimes from the planetary invasion screen. Debug Message: Version v1.50 Dark Avatar last updated on: Fri Feb 9 14:05:57 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 3/2/2007, 19:48:31 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: JOE Ope

7 Replies 5,943 Views

About once a half-hour or so the main map just starts scrolling to one corner and won't stop. I have to quit the game and reload, and then it's fine. Happening to anyone else?

7 Replies 5,943 Views

This is probably a really ridiculous question, but I can't find this on the map. I've explored every star system on the minimap and there does not appear to be any such planet, which is a problem since I need to put spies there. What am I missing?

3 Replies 4,103 Views

I'm not too experienced with the game, but I was wondering about the cultural conquest. I really like the idea of a sort of pacifist way to play but I'm not sure how to do it. I've been playing on "Challenging" and it seems to amount to a planet-by-planet conquest strategy with a lot of spamming starbases around the target planet. Am I missing something? Then I was playing a militaristic game and was about the conquer the very last planet and it gave me a cultural victory, saying I'd conquer

4 Replies 5,348 Views

More anomalies, events, and depth in these elements that change things more than giving some 3% bonus to something or another, particularly expanding the UP to integrate with the rest of the game as others have said, including negotiation options in it, so that it doesn't just turn into 2 votes for no beating out 5 votes for different versions of the same thing. Another thing would be to expand upon cultural conquest. As it is, it is akin to the military aspect, with planets revolt

399 Replies 224,054 Views