I was asked what the AI did wrong - Campaign - tough - built 63 ships for defence. Each & every one without any weapons (I heard this might be game-mechanic error, AI not being able to desing ships. Normal game - Crippling level (standard AI for the level) - Declared war. Let me build defenses for 6 rounds. Sent unarmed transports, while garrisoning planets with +26 attack medium ships (I had about 4 fighters, +6 attack small). War should have lasted 3 rounds. It lasted about
Jiamas
As said before, I haven't played this game a lot yet. But the OP totally hit right on the nail as far as I can see. And I am not the most observant person on this planet, according to my missus, so when even I spot the exactly same glitches after 4 games then there really is something out there. AI and UI need some work. Crashes is not an issue here. My system used to crash on Galciv. But I followed the excellent advice on the bug forum, increased memory and updated video drivers, and
I'm very new to GalCiv games. But I did play MooII a lot, and have some thoughts for improvements based off that game. As my sub-title suggests, this game is a awork in progress, and it could become great game after a few more patches. I'll give some random bad advice based off what I've seen so far. Other ppl might correct me where I'm wrong, as I will be, and comment where do not agree, which they won't. All this after the 1.1 1) Campain. After learning t