Fade2White

Fade2White

Joined Member # 2490122
0 Posts 6 Replies 79 Reputation

Riffing on the second idea, how about setting up a capital ship system like this... Required: -New ship hull type A new hull type {like tiny, small, medium, etc} that is player non-buildable {to keep it unique} and scales to have more room than other ships of the current miniaturization level. {more space= more toys= more powerful ship} -Populated hull list As tech is researched more and better versions are unlocked {Just like you currently unlock ships

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To respond to your statement Alfonse, I thought the whole point of an 'Ideas' sub-topic is to speculate about 'possible' features. Not to put every thing writen down in right off the bat. Brain storm till you are blue in the face then pare it down to something more defined and balenced. Well that's what I thought when I started surfing the forums to find people with lists and lists of Ideas to give a great game even more {viable} variation. To be honest I find some ideas silly to. But

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Reply to Dyson Sphere in Ideas

True it is a project of mamoth proportions, but it is a technology designed for use by a culture with mamoth energy needs. The point is not to go somewhere else to get your energy, it's to maximise the gains from what you already have. Also you may note under the stellar engines link on the wiki that it is theoretically possible to move a star with the correct size and position of a solar collector/reflector. But I digress. My point is that sci fi is hard wired for big thoughts. Why not c

22 Replies 15,947 Views

I cant vouch for the first three qualms, but as for the fourth above the three specific spending areas are two slider bars that let you decide your tax rate and below it your spending rate. If you increase the spending you will see faster returns on all your projects. So the three bars you were refering to are sharing the money spent on them. Here is a brakedown: 100 bc per turn = 33bc military + 33bc social + 33bc research for that turn 200 bc per turn = 66bc military + 66b

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Reply to Dyson Sphere in Ideas

Personally I'd love the idea for a Dyson sphere/swarm/shell/ring what have you. As for implementing it, could you do something like this: 1. Create a sub branch of Starbase Conquest technology titled 'Dyson theory>Dyson swarm>Dyson ring>Dyson shell>Dyson sphere>Dysonian Conquest' Give them HUGE research requirements on par with any other such game victories {Option: the final tech in the chain 'Dysonian Conquest' could have relatively low requirements to research. This would

22 Replies 15,947 Views