I'm only on my second game (just installed it a few days ago). Game 1: Gigantic, 9 players, Basic difficulty. This was my first game and I played on the lowest difficulty so I could get an idea of the interface and how things worked. After a few years I quit because I already had 40% of the map and was leading in every possible category. Game 2: Large, 9 players, Normal difficulty. My current game. It is going pretty well. I've shattered the Altarian's military, but
Kellyo
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Some will argue that a good nation can invade other nations either to "spread their values of goodness" or to "preemptively defend themselves." I wish I could draw some current or historical examples but I can't seem to come up with any.
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Just a quick question...Almost no one mentioned Research Buildings, why is that? Are they just mediocre or is there something wrong with them? I tend to build about 2 on a PQ 12 planet. I'll dedicate some of the PQ5 planets to pure research also. Maybe I'm shortchanging my enonomy (sorry for the pun) by doing this?
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