I've always liked the forums. I don't post much, but I enjoy seeing what others have to say about the games, and I've learned a lot from some of the better posters. The forums and the enthusiasm of the customers in them were part of the reason that I bought the game.
cj
Star Trek on the old VAX. And Empire on the original IBM PC. Definitely required a lot of imagination, since all you saw was characters. but they had the same hook of exploring, conquering and building your world.
So few colonies All surrounded by hordes of Furious Drengins. Still my battleships Venture forth bravely to do battle with them all. Three O'clock AM. How is it so late at night after a few turns?
I like birds of prey, venomous insects and mythological monsters. The name should match up with the design of the ship. For upgrades, add Mk 2, 'III', or a name to indicate the updated weapons such as 'Phasor' or 'Harpoon'.
46. Both of my 13 & 11 yr old sons also enjoy playing the game, although our aims often differ. They enjoy beating up on easy aliens while I want a challenge. The competition for the computer can get intense. Me: "They're only pixels." Son: "But *these* pixels deserve to die!"
I would love to see Stardock update that. It was the greatest game! I looked into buying an old copy of it, but it's going for $60.00 used .
I agree with the criticisms of the user interface. It would really enhance the game for me if it were cleaner and more intuitive. I don't care much about the occasional typos. But the process required for upgrading starships in a fleet is a pain! Why don't stacked ships have exactly the same options as ships out by themselves? And when I split a ship from a fleet, the graphics always seem to indicate the wrong ships will get the orders. I have to click again and again to get the ship that
I agree with question 3. I don't have enough experience with the game to be able to keep track of the modules that I may be able to add to a starbase, and it would be a great help.