tgallo

tgallo

Joined Last seen Member # 2482979
0 Posts 7 Replies 208 Reputation

1. better ground combat models, make it more interesting to watch the battles, different invasion techniques and different weapons should make for different battle scenes. 2. more varied hulls, 1 small hull with more space, and after certain research get new small hull with few more hit points and more space, thus giving more options in each hull category. 3. more hitpoints for star bases, stronger star bases. starbases should be major strategic battle points, even early on in

399 Replies 224,044 Views

1. kill the sb constructor micromanagement. you should be able to purchase the upgrades after one constructor builds the base. and improve the starbase defenses. it is almost pointless to build the starbases, they can be destroyed too easily. 2. better land battles, land battles are plain boring. 3. more hitpoints for ships. 4. I ususally only play real time games, but this game is pretty good

36 Replies 19,735 Views

i also feel that SB should be stronger. enemy fleets should have to expend some resources, large fleets to take out star bases. the star bases need more hit points, 300 - 500 hps.

43 Replies 18,977 Views

1) more techs 2) more end game hull sizes 3) better or more diverse tactical space battles and land battles, maybe giving the player more control over the battles. 4) experience points for ships should carry over in campaigns. 5) more diverse land battles, different weapons, movements.

399 Replies 224,044 Views