Have a happy Vacation, and thanks for a great game. And now i understand why the AI have so crappy ships, I wold really want a option to enable more cpu time for the AI. I got no problems with waiting time at all, and a AI with better ships (atlest using latest weapon and propulation tec). I always tend lag behind the AI until the first wars then i beat em easy. (playing on crippling dif)
Geir Inge Haverstad
I wish it where more explanation on where the numbers comes from. I have some exemples, but idealy all numbers shuild have a "mouse over text explaining it". I realise this can be a lot of work to do, and i dont expect it to happen, just putting forth some ideas that wold make the game even better. The approval text in the planetary screen is nice, there you can se how different bonuses adds up to the current aproval rate on the planet.<br/
I wil start with saying i really like this game. But in my openion defensive imporvments are curently not worth building. 1. They take up waluable building spots. I think its better to build somthing that produses somting on those spots insted of "wasting" titles. 2. If you are pushed all the way back to your plantets, you are most likly loosing anyway. And if you are not you can focus on killing the transports, escorted or not. 3. The AI seems to be cripeling itself
After installing the newest patch and making a new game, i am unable to demolish any Starports. I am unsure if this is a bug or if its intended?