I never used it, my guess would be that the auto turn passes when you have moved all your units. That's how it works in other games like civ...
Kyle Lionheart
you can also try to increase the size of the Windows paging file if those 2GB of RAM seem to not be enough. Are you using XP, Vista or Seven?
When a colony ship enters a planet tile, or a constructor enters a resource tile, they should begin colonization or starbase building automatically. To build a starbase on a empty tile however you need to move the constructor in position then click on it, select "Costruct" from the bottom panel and then choose the starbase you want. The fact that you weren't able to do these things is strange, and right now I can think of only a reason for it...did you build custom colony ships and co
Can't help much since I got a digital dowload but...have you looked well in the manual, maybe it's on the inside of the first or last page...
Other 3D applications work fine right now?
also, you can select a template type(es. a medium ship) and just add the funcional parts(engines, weapons,...) to get decent-looking ships without the hassle of designing it, while keeping direct control over what you get on gameplay level.
[quote who="WIllythemailboy" reply="5" id="2062583"]I think the reasoning is "If he could do that to them, what's stopping him from doing it to me?" More importantly, if you already have an alliance with the Krynn, the malus doesn't matter much. The AI won't break a treaty (short of the assassination event), so once you're allied the various + and - factors are irrelevant (for that race only, of course).[/quote] Still, it's irritating to see. As an as
I had a look about the GX270, and I have some doubts about it being able to run GC2...the integrated graphics doesn't help. Have a go at the demo if you want to be sure, but I'm 90% sure that it won't run decently.