Kyle Lionheart

Kyle Lionheart

Joined Member # 2457932
1 Posts 15 Replies 138 Reputation

I never used it, my guess would be that the auto turn passes when you have moved all your units. That's how it works in other games like civ...

1 Replies 1,635 Views

you can also try to increase the size of the Windows paging file if those 2GB of RAM seem to not be enough. Are you using XP, Vista or Seven?

4 Replies 7,904 Views

When a colony ship enters a planet tile, or a constructor enters a resource tile, they should begin colonization or starbase building automatically. To build a starbase on a empty tile however you need to move the constructor in position then click on it, select "Costruct" from the bottom panel and then choose the starbase you want. The fact that you weren't able to do these things is strange, and right now I can think of only a reason for it...did you build custom colony ships and co

3 Replies 2,060 Views

also, you can select a template type(es. a medium ship) and just add the funcional parts(engines, weapons,...) to get decent-looking ships without the hassle of designing it, while keeping direct control over what you get on gameplay level.

2 Replies 3,075 Views

[quote who="WIllythemailboy" reply="5" id="2062583"]I think the reasoning is "If he could do that to them, what's stopping him from doing it to me?" More importantly, if you already have an alliance with the Krynn, the malus doesn't matter much. The AI won't break a treaty (short of the assassination event), so once you're allied the various + and - factors are irrelevant (for that race only, of course).[/quote] Still, it's irritating to see. As an as

6 Replies 8,071 Views

I had a look about the GX270, and I have some doubts about it being able to run GC2...the integrated graphics doesn't help. Have a go at the demo if you want to be sure, but I'm 90% sure that it won't run decently.

8 Replies 11,594 Views