In regards to point 2) Yes, this is exactly what I would like. Make the option to have the combat play out in turns. It is free-flowing and continuous until the turn is over, then there is a pause. At the pause you can issue orders to specific ships before the next turn starts. So, if your one ship is nearly detroyed, issue an order to have it flee or evasive maneuvers. It would take a good deal of tweeking, but would be sooo much more enjo
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