Thank you all for the responses. It turns out that the issue simply was a budget deficit. For some reason, I had not managed to figure out that using special invasion methods could cost enough money that I would fall below 500 credits into debt. This caused the production empire-wide to drop to 0. I appologize for causing such a stir over such a simple problem. Thank you all, once again for helping me solve it. <img src="http://images.stardock.com/gc2/
Hezekiah
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I have found a peculiar bug. It seems that every time I play a game with a modified alien (i.e. non-terran) race on normal difficulty level, if I take over 1-3 planets my production on all planets will drop 0. So I spend time building my empire up, but after beginning an invasion, my game is ruined. Sometimes it is the very first planet I invade that drops all my productions to 0, and sometimes it is the second or third planet. I don't think I've ever
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