The Beta 1.4 patch has made the game much, much, much more stable. Thanks a lot of the the update.
Grey Fox Kicks Ass
If you're about to conquer some worlds and don't think they have enough industry built up, you might want to build a few constructors to lurk in the wings, then have them swoop in and drop down an economic starbase. A fully developed economic starbase can give you a huge boost to industry. Three or four can even overlap, stacking
And while they are building those i concentrate my Tech tree into military offense and defense. It seemedto work, im playing neutral, i have 16,000 bc per turn, (dont have stock exchanges yet), huge galaxy, with 92% happiness and about 85% taxes. <TD
"I would propose that the system stays the way it is, however that 'factory' class buildings now ALL have the same build time no matter what level of tech you're at - although they may want to keep the more advanced ones more expensive." That's excellent. Something along those lines would be a great compromise; 400yrs is ridiculous, and having
You could guarantee yourself a win by giving all the AIs Discovery Spheres or the final manufacturing tech on the first turn, as long as YOU didn't have to take it... LOL. That has to be most criminallly diabolical AI exploit. And what's also rich is you don't have to simply give it to them; you can make them pay top dollar for the self-crippli
Just checked back on this thread to see the responses This will keep coming up again and again as more and more people play the game because it is a fundamental flaw in game design. Agreed. Although after looking through the list of changes that have been made, I think that it's addressed a
This is a topic SirKid started up today under the topic header "A Must Have Change." I thought the header could benefit from clarification (1) , and would like to know if anyone else has the same beef with the present building production model (2): (1) https://forums.galciv2.com/?ForumID=162&AID=112320#863119 (2) I understand the "inspiration behind the game mechanic." The United States is more likely to build a "new" subway than one using older technology, even if the older
Keep in mind that part of the beauty of the game's simplicity is that planetary buildings involved with military, social, and research boil down to this: x pts for y bcs You can glorify the model by saying it has to be like reality (when it really isn't, and if it should start resembling true economics it will stop being fun). We're really talking about exchange-rate options, and investment in exchange mediums. Putting names like
I think this is an interesting line of posts. The AI doesn't "cheat," but think about how the AI must be programmed. How does the AI evaluate the skill of the player? That is a critical analysis when a race has to determine the threat level of a civilization. From what I've seen, the AI assumes that the player will be a stronger threat than the other nations, and the player is more likely to affect global AI patterns.
(p.s. My first time on the forums. I'm trying to delete, or at least edit out the 2.52pm entry, and I hit the "Edut" button and get an error message saying: " Server Error in '/' Applications. " Is this normal? Is there any other way to revise after proofreading?)
I understand the "inspiration behind the game mechanic." The United States is more likely to build a "new" subway than one using older technology, even if the older technology is cheaper. People are more likely to buy new calculators than using an abacus. I understand because I live in a big city, where we have lots of money for public works and buying a calculator for five bucks is about as expensive as getting an abacu
I understand the "inspiration behind the game mechanic." The United States is more likely to build a "new" subway than one using older technology, even if the older technology is cheaper. People are more likely to buy new calculators than using an abacus. I understand because I live in a big city, where we have lots of money for public works and buying a calculator for five bucks is about as expensive as getting an abacu