I've played through a few games now and I've noticed that the random events that generate pirates or rogue officers don't seem to scale very well. That is, the pirates/rogue offices tend to have extremely powerful ships and very large fleets of them... More so than any of the other civilizations in the game (which seems really odd to me). As a result, they tend to be a nightmare to deal with, and will usually decimate several of my fleets before I ca
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