Now some further points. I don't know about you, but on the occasion that I do get one of my planets taken over, I do not see the drop in PQ (or loss of structures)that would correspond to the use of "nasty" tactics by the AI (ie. mass drivers.) Most of the time theyll be using the non damaging Mini soldeirs, but once in a while, after failing to take the planet
OpzX
ok ok...quick example here My Soldiering is +90, my tech is 769444 Arceans soldiering +70, tech 671594 Case 1 I invade (traditional invasion)a planet of 15 billion with 5 billion. I lose, but planet now has 2.4 billion left. Case 2 They invade my planet, population 21 billion, with 2.6 billion I win, but population down to 14 billion. So, tech and soldiering aside... Case 1 Invaders:defenders = 1:3 Kill Ratio = 1:2.
One of the things that bothers me about this game is the inexplicable advantage Attackers get when invading a planet. I haven't bothered with any hard statistics, but it is extremely obvious to me that attackers get some huge inherent advantage when attacking. For instance, as a rule I tend to make sure I develop all the invasion techs (with soldering bonuses) and the Tri Quan training facility. I have no problems taking out planets with 10-15 billion with an invasion force of 2-4 billion unde