Bynaus

Bynaus

Joined Member # 2431055
1 Posts 2 Replies 175 Reputation

If there is to much or to few light, everything is white - this is why the sun looks white and the same would be true for a red dwarf seen from very close by. But this is also the reason why it is difficult to see the color of the stars by naked eye: if there is to few light, they appear white. Therefore only the (apparently) brightest stars like Arcturus, Betelgeuse, Rigel, Capella or Canopus appear "colored" (red, red, blue, yellow, yellow, respectively) to us. From interstellar spa

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Glad you like the mod. As Prima Giedi has already stated, this is a question of perception, not of where the peak of the light emission curve lies. I thought that you could have binary stars if you replace one of the gas-planet textures by a star texture (edit: this won't work because of the night side shadow...). But of course, it would be very cool to have a close binary at the center of the system. Maybe in a later update? Same for the prograde moon orbits... <img src="http:/

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Hi everybody. I downloaded the game a few days ago from the galciv2 site and I am very enthusiastic with it... Everything is fine - except the star colors. I am an amateur astronomer - green and purple stars do not exist. So I created star colors that match better with reality - they now correspond to the different spectral classes - O (blue), B (clear blue, former purple), A (white), F (clear yellow, former green), G (yellow), K (orange)

23 Replies 12,750 Views