I agree with OldDocc about using tiny fighters, but I've recently discovered on the higher levels that the AI is much better at adapting than I gave it credit for. My fleets of 10-12 tiny fighters were overwhelmed in the later stages of the game by fourth generation Drengin Heavy Fighters. Needless to say this was a nasty shock to me, and resulted in the need for a better ship very very fast. Hence the Ship designer, which is another part of the true genus of this game. The problem with tiny fig
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