WIllythemailboy

WIllythemailboy

Joined Member # 2424203
5 Posts 1,707 Replies 3,210 Reputation

I've had the same problem. Original game and DA work fine, TA gives me a serial number error. I've been playing email tag with Stardock support for the last two weeks without getting anywhere. Is there a fast solution?

3 Replies 4,627 Views

It was too easy to exploit. The ability to move your capital was removed in DA, but the UI bits related to doing so were not. Perhaps you could make note of this in the topic about things to tweak for the eventual patch.

15 Replies 75,607 Views

Somehow the beginning relations got screwed up. It happens sometimes, and I don't think anyone really knows how or why. To fix it, start another game; when you get to the screen to pick your opponents, select each one in turn and set their starting relations to "unknown". That should clear it up, but you may want to select ALL opponents, even the ones you don't plan to have in that game. T

2 Replies 4,428 Views

Here's hoping for a fix to asteroid mining; right now it's not worth bothering with due to needing more than a game year per asteroid to fully exploit the mine. This is more of a balance issue than a technical issue, but maybe the higher mining techs should reduce construction time or allow multiple modules per ship? Even two or three modules on a ship could make mining cost effective.

92 Replies 131,638 Views

Krynn and Terrans will both be good choices. It may even be possible to pull off with the Yor, if you can get the AIs to research the cultural techs and then buy or steal those techs from them.

4 Replies 3,322 Views

1. I attempted this once, and gave up in frustration. There are so many interconnected factors involved it's too hard to isolate one variable to create a workable equasion. I'm sure with proper computer support and plentiful time someone could solve it, but I didn't have the resources available to devote to it. 2. In general, population trumps buildings. From what I saw in the failed attempt above, total civilization population also plays a substantial role in the influence generated

2 Replies 4,191 Views

Your specific example, no. Some do, though. Research, manufacturing, and food bonuses only work for buildings that make a set number of output; it will work on something that produces 6 RP, but not something that boosts production. If one building can do both (torian farms, for example), the actual production will get the bonus but % boost will not. Morale and influence buildings can use a bonus tile on buildings that give % inprovement, mostly because there are no buildings t

6 Replies 4,403 Views

Each race can only begin construction on one capital. Once it's under construction (or completed), anyone taking that planet gets to keep it, and it will be fully functional. It's not like the Econ captial is all that overpowered anyway, and the AI tends to put it on sub-optimum planets. I've personally farmed logistics buildings to the point of getting 10 huge hulls in one fleet. It can be done.

4 Replies 7,103 Views

I've been following this on the GameFAQs boards, and I've only seen two possible reactions: "what's the big deal?" and "screw you, and your forums." One of the events Myles may have missed was one of their forum moderators posting his real name to "prove" how safe it was. Within minutes the /b/ croud were publishing his phone number, address, names and ages of cohabitants, pictures of his house from google, etc. That topic has since been deleted, but I think the damage has ben done.</

14 Replies 62,008 Views

[quote]I guess I could approach this from a different angle. What would you find the distinguishing factor between a community portal which is used to post links to articles and (legit) downloads, and a "warez" site? I'm talking about the real world here, so it is presumed that some people will attempt to post "bad" links on "good" sites, and even the sites with the best intentions have sharply limited resources to deal with the issue. Remember, this is a legal ques

261 Replies 769,093 Views

[quote]I don't consider you an idiot, otherwise why would I bother to debate with you? But I disagree with you. Promoting knowledge is the goal. Ensuring writters earn enough is the method to achieve the goal. The goal is more important than the method. Thus there are exceptions for the method when such exceptions better further the goal, like libraries. Besides writters don't need to earn money 70 years after death in order to write books. But those exceptions are from old laws in US

261 Replies 769,093 Views

[quote]LightStar, saying the Internet should be used for legal information transfer only is you giving a blank check to governments like China and Iran blocking sites like Facebook, since after all those sites are illegal in those countries.[/quote] Are you saying we *should* be able to dictate internal policy of other countries? Or are you saying *we* should be able to dictate internal policy to other countries, but they shouldn't dictate policy to us?

261 Replies 769,093 Views

[quote]Copyright laws were made to promote knowledge and progress not to ensure writter's profit much less to ensure distributor's profit.[/quote] You are an idiot. Copyright laws promote knowledge and progress by insuring writers can profit from their work. The ability to make a living at it is what gives the writer the ability to continue writing. Your country's lax copying laws and taxes on writable media achieve the same purpose, just in a highly socialized way. Under

261 Replies 769,093 Views

[quote]So how come no-one does anything about China? China gives US copyright law a big F'kYOU every day and no one in the US government does anything about it. I can name off a half dozen Chinese websites that Are Not Filtered or Blocked that anyone can go to and watch almost any US TV show ever made. You can go to some of them and watch every-single-episode of Start Trek, ALL The series, any time you want for free. I don't know if they allow downloads or anything like that

261 Replies 769,093 Views

[quote]You don't know me, At All, so I really don't see how it's fair of you to call me or anyone else here a thief.[/quote] I was compared to Nazis (well, the entire legitimate side of the argument was, but I seem to be the most active voice), so anything I call any of you is fair game. If you don't like the label, get the fuck off the wrong side of this discussion. Whether you personally are a thief, or you "just happen" to be defending a position, or a service, that supp

261 Replies 769,093 Views

[quote]Then you must have no trouble with torrent sites since they "don't actually deal in content" they just connect one from one source to another.[/quote] Seeing as Newzbin was basically a directory for torrent sites, your post makes you look silly. Would you agree that your local phone book should be allowed to list prostitutes, drug dealers, and hit men in the yellow pages, simply because the publisher of the book isn't a party to any crimes that may be committed using that infor

261 Replies 769,093 Views

[quote]If a million users post 1KiB legal messages and a thousand users post 9MiB messages containing copyrighted material then, yes, 90% of content, as measured by storage of bits, would be copyrighted material. But it's just 1% of users doing copyright infringement while the large majority is doing perfectly legal communication activities. My numbers are made up but Usenet is like this. The largest ammount of posts, and thus users, are text only and not infringing copyright. Only a

261 Replies 769,093 Views

[quote]I have to agree with Raven X. To defend the eradication of Usenet is to defend censorship.[/quote] See previous post. To defend Newzbin is to knowingly and intentionally defend and encourage piracy. Guess what, if you lose the copyrighted material, most of their users won't pay for it. Their business model depends on the piracy part of the site. By all means, separate the filesharing from the text groups. I doubt the text groups would have enough paying members to keep

261 Replies 769,093 Views

[quote] THAT should be the example that is used to clamp down on Internet crime. NOT Censoring the Internet and shutting down sites that do as much good as they do bad.[/quote] Filing suit against 10% of the general public is not a practical solution. Not to mention the PR fallout that the group, as well as the RIAA and others, have suffered for pursuing that course. People don't like seeing 12 year old girls being sued. They don't object near

261 Replies 769,093 Views

[quote]No what you are advocating is more akin to strip searching every B&M retail customers to avoid theft. You take measures to prevent theft, but there is such a thing as too much. Actually, I guess it would be more akin to just bulldozing the store to prevent the theft, but hey each idea is pretty... overboard.[/quote] I compare this more to a bar than a store. As long as everyone there is of age, there aren't any problems. If only a few kids start drinking there, you

261 Replies 769,093 Views

[quote]Isn't this anti-trust? Creating a market where you can only buy and sell from the corporation certainly says that.[/quote] The entire point behind copyright and patent law is to intentionally, artificially create a monopoly for that product. The only time anti-trust action can reasonably be pursued is when someone ties multiple items together, leveraging their market share for one product into forced sales of another. That's the issue MS ran into with their browser, not that th

55 Replies 98,844 Views
Reply to How do I? in Game Talk

Mining bases: mostly you can't. Major civs are very reluctant to sell them, to the point where the only way you can reasonably expect to trade for one is as part of a peace treaty, and sometimes an alliance. Bases belonging to minor civs can't be bought, period. Often the best way to go about it is to bribe someone else to attack the base's owner, and hope it gets killed. Keep some constructors in the area to take advantage of the opening. Max population - try to keep it below 20b on

5 Replies 3,080 Views

Somehow the beginning relations got screwed up. It happens sometimes, and I don't think anyone really knows how or why. To fix it, start another game; when you get to the screen to pick your opponents, select each one in turn and set their starting relations to "unknown". That should clear it up, but you may want to select ALL opponents, even the ones you don't plan to have in that game. These probably got messed up as well, and if you ever play against them their relations will be sc

8 Replies 3,856 Views
Reply to Bonus Tiles in Strategies

Swiped one of my posts from another topic: 4: What buildings interact with the "tile" bonuses on planets? (i.e. +300% research, +100% approval) Is it only the +X buildings such as normal factories, or do +X% buildings like power plants receive them too? (I'm assuming super projects/galactic achievements do not work with these, but correct me if I am wrong) </e

2 Replies 4,705 Views

[quote]yet that's roughly what happened in MDY vs Blizzard.[/quote] I haven't heard of anyone making millions of dollars by bypassing EA's DRM, either - nor does bypassing their DRM significantly affect the gameplay of non-pirates. Both of those were true in the MDY case.

62 Replies 116,489 Views