Zippyriver

Zippyriver

Joined Member # 2420733
4 Posts 174 Replies 172 Reputation

Build a couple of one shot wonder ships (one laser, rest engines, transport hull), place them strategically for a single massive assualt, and then gift them to whatever AI is at war with them. Don't wait for the Drengin to get on the same page, put them there yourself. edit in: don't forget to make sure they have enough range for the new owner to be able to use them

18 Replies 7,276 Views

First. starbases are not active attack ships. It can't fire on an enemy ship attacking another starbase 4 pct away. The weapons and defences on a star base are for when it does get attacked itself. Then normal combat calculations are done (the attacker always has the advantage over defending because it's first strike). Modules placed on military star bases (non self defence modules) increase the appropriate stats of ships within their range. Sinc

7 Replies 3,256 Views

When I first built it I was expecting to have any ship already built be able to explore. Then I read how it actually reduces the size of the survey module. So I went to the ship builder and looked. It was not zero size. The thing is broke, from what one can see. I only built it because I figured it would help my game score out a little bit but it should work the way it's worded. And either wording if fine. <img src="http://images.stardock.com/g

10 Replies 12,127 Views

What if I or someone else played another game on my computer in between. Would the metaverse game be gone for good then? Good point. Guess a character log-in to launch the game would be a bit much.

19 Replies 5,936 Views

I use that list too and it seems accurate from my experience. Perhaps some of the race selections (like growth) have an impact on it. I noticed when I went to set up a game with splitting the 10 points between speed and growth gave me a logistics benefit listed on the next tab (party choice tab).

5 Replies 6,751 Views

On the topic of color and not interface. The custom colors I had resembled (to me) a light steel color trim and a copper colored hull. I went to adjust some of the green tint out of the hull and fell into a color I really like. The trim still looked good, but needed to be a little darker but was miles away from the new hull color. It took quite a while to re-figure out the right mix, and even then it was just not quite right. At the

5 Replies 9,291 Views

Ever thought that this may be the way it's meant to work. Actually, yeah. I tried to imagine a situation where "continue game" would only be available from an in game path and could only come up with accidently exiting to the main menu. I do believe the game asks for confirmation before exiting to the mai

19 Replies 5,936 Views

This is utter bs Really, why bash people just looking for help with this buggy game. Of course some of their concerns might be minor but are concerns nonetheless. Little concern over their feeling is being displayed Lighten up and try and help these people! Being nice to them is not that hard. Otherwise your not promoting a friendly helpfull forum. Your the one adding to their frustration which spawns more compl

15 Replies 20,118 Views

Please fix this. oh, you want MORE detail? oh.... ok Customize a race and get to the appearance tab. Select one of the items you can customize and pick a new color. Go to another item and select it. The custom color you chose for the first item gets retained. Now I can understand how this would be designed this way, so as to make it easy to match your trim or hull color to your race color. But here is the problem.

5 Replies 9,291 Views

God I hate this forum. Made a nice reply with examples and everything and poof! It got lost when I submited it. all too oft...... anyway. Another cheat made possible by the reload bug is you can steal a trade good from the AI with it, and double rush buy social projects. Who gives a crap what someone does in their single player games. If they want to reload until their esc key cracks in half, let em. The solution

19 Replies 5,936 Views

They go faster because you put more engines on them. If you want slower transports it's not hard to figure out how to make them. A semi truck with a rocket engine is going to be faster than a stock Pinto, even though it's bigger. And thats with the drag co-efficient on land. or you could add some speed to your fighters and you would be able to catch the AI constructors.

9 Replies 11,209 Views

I am running 1.0x and the ship files are causing me big headaches. I initially played a custom race using the terran ship set. I designed some ships, and submitted them for sharing at the core. I changed my custom race for different colors and to use the Yor ship set. I want to be able to share these designs as well, but can't. The game is not creating a new shipclass file but lists the shipclass file names from the original iteration. For example old design named VSS

4 Replies 6,174 Views

Trying to learn a game and playing large systems for the sake of the huge colony rush is not the way to go. Esp if your learning strategy games in general. Start small. Find a level of game that you enjoy (do not play " brutal plicks" to impress anyone). Play to have fun. I would suggest trying a two system start. Don't worry about losing this game, it's not the point of it. Develop your opening strategy and find what works for you. I

12 Replies 13,101 Views

It is also the reason why the game can't work multiplayer. Your diplomacy ability means nothing to a human, so that entire tree of techs is utterly useless against them. Baloney! Fair trading practices can include diplomacy skills irregardless of it being human or AI. How? by the same +% related

72 Replies 97,637 Views

I am afraid to DL the beta. (not because of a post though). I would be willing to DL it and see what happens but certainly would want to know how to create a second running copy so I can still play. My debug file is quite long. How often does this clean itself out? The biggest thing I could offer is how the patch affects my paticular system. V1.0x runs fine without any ctds, but it does lag a little every now and then. This

41 Replies 45,282 Views

Unsurpassed A button activated retrofit list from the ship designer (or other place for that matter) would be cool. Showing each ship of the selected design and the location of that ship. With right click centering the main map on the ship, and left click opens the upgrade box. Shift left click to select multiple ships. You don't alway

85 Replies 52,527 Views

They tend to be slightly expensive. When putting in a fleet, it gets targeted first. I had upgraded one of my sensor ships to give it a single gun (had to dispatch an AI colony ship). When i fleeted it later with a couple of small hulls, it was the destroyed with the enemy ship during combat. net result, a very "blind" fleet. oops. none of the small ships recieved any damage

21 Replies 12,142 Views

Unfortunately other than ships which list the actual bc cost to make you can't measure the cost of a factory or bank or galactic wonder (this has been requested but Stardock hasn't released it so no one knows the exact inefficiency). And yet I managed to find out how to view this information recent

8 Replies 11,086 Views

That touches on a good idea. IMPROVE RELATIONS: improve with credits improve with techs improve with ships If a bribe is possible, those options are available. If not, they simply don't show up. Would also allow for subsequent bribes in different areas. What is trying to be avoided is (I think anyway): "Hey, let me help you with some credit" "Hey, let me help you with some credit" "Hey, let me h

62 Replies 81,998 Views

Thats good skyjack. Flipping those hard points around to get something to point in the right direction can be tedious. But even when you do get them to point the way you want, those curved components still don't look right when you view them from top down. I quit messing with those 2 parts after the first time I saw how they looked from topview

3 Replies 2,841 Views

You do get a number of "extra" parts with the collectors edition. I didn't buy the collectors edition because it had unique parts, but because it was the first time I saw it for sale. Would not have mattered if it was CE or not. That being said, I could also understand CE buyers not wanting those CE parts included in a patch. So if they add new parts, I hope they are truly NEW parts. I designed a ship to appear as a carrier (invasion tra

12 Replies 9,292 Views

I think it would be cool to link the different anomalies to different techs. Stellar cartography reveals one style, Xeno research reveals another, ect... I remember in GC there was a UP event that kept a race from nabbing anomalies in other's space. i would like to see the opposite applied. Anomalies in your own space are "secure" unless the UP passes the "open anomaly" law. Exploring an anomaly inside another empire's area of influence

17 Replies 15,270 Views