Elameno

Elameno

Joined Member # 2419184
1 Posts 5 Replies 6,237 Reputation

I've just installed Windows 7 64-bit and have noticed that the mouse wheel does not work when using GalCiv II Dread Lords. Not sure if you need a debug.err but here it is: Debug Message: Version v1.53 last updated on: Tue Nov 4 11:55:35 2008 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/14/2009, 21:17:42 DirectX Version: DirectX 11 Machine Name: WOLFF<b

7 Replies 7,097 Views

I am also experiencing the same issue using Windows 7 64-bit: Dark Avatar crashes on loadup. Debug Message: Version v2.01 Dark Avatar last updated on: Mon Nov 24 16:26:43 2008 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/14/2009, 21:10:38 DirectX Version: DirectX 11 Machine Name: WOLFF Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_

18 Replies 10,993 Views

I just played a game where the Terrans had just researched Beyond Mortality and had just begun reasearching Technological victory. I traded a high level weapons technology to the Terrans for the Beyond Mortality tech and then cranked my research sky high. I ended up winning, but it really shouldn't have happened. I'd think that the computer players should be smart enough to see that coming and prevent it from happening.

16 Replies 13,226 Views

I have the latest upgrade from the stardock central program (1.0X.010) and I still get crashes when I invade a planet. I have the game set to save after every turn so I don't lose much time in that case and after a reload the invasion hasn't ever crashed yet. The following is my system info from the debug.err. I'll post a full one the next time it crashes. Debug Message: Version v1.0X.1 last updated on: Mon Mar 6 13:57:14 2006 Debug Message: Could not find a TGN Serial No.

143 Replies 143,246 Views