seen it too- no idea what it does. higher or lower intrest on not paying full upfront? (when you strech out the payments) don't know
geneo2036
that was an example- that map was gigantic- so yes anything that effects all planets at once is powerful but the point it it scales--its just as powerful on medium maps. I've played several and lost to AI that had an influence resource which overwhelmed the combided output of all my planets. The original point wasn't that i had 209 planets- its that i had nearly 3x the amount as the AI and he was out influencing me- the same happens on mediu
they are hardy expensive- sure on a small map with only a couple of planets, its expensive to to build many constructors. but as I said in my example, i had 209 colonies in my game- i could build 20-30 constructors a turn without breaking a sweat. and having a single resource totally unbalance the game feels very over powered to me-- a single influence resource over riding a 150 colony advantage? plus my colonies were more culture
like kolpo says- you build a chain of military bases- they extend your range same as a planet
have you got the game to work or not? (what do you mean by not accepting the serial number?) i downloaded my game and had a serial number problem...I couldn't get the site to accept it and asked for a new one sevral times...i later figured out that they have a few different places to put serial numbers (ie- for different products and got it to work- though it was a bit confusing) is that the "bug" your refering to, or the act
happened to me sevral times- quicksave and reload fixes it. also fixes a bug i just ran into where a phantom ship around a planet prevented invasion.
no opinions?
I've just noticed that the galactic resources are just very very overpowering. I realize that they are ment to be good enough to go to war over but getting a single one should be a game winner? for example the influence reasource is able to totally overpower the influence of a much larger empire. In a recent huge map game i had 209 colonies to an empire that had 79- i checked their planets-most were very under developed and those that weren'
so no one knows more about influence inner workings than i do? I did learn 1 thing-- influence resource is way way overpowered-- a single resource can totally dominate a much large and more cultural empire-- kind of lame.
I simply don't understand how much of it works. when I look at a planet it says x from planet, y from population, z from bonuses and then some from empire. how are these values determined? How do planets contribute to empire influenece? How much of empire influence is bonused to a planet? how do you determine boarders? I've seen empires with only slightly large total influence suddenly adjust at totally swallow 4-5