Razius

Razius

Joined Member # 2406846
31 Posts 121 Replies 305 Reputation

WIth the new patch those Drengin are evil with their energy-based weaponry. I recently played one on Masochistic and had my rear handed to me. For me it's usually the Drengin, Yor, and Arceans that are the most powerful early on. Generally I'll eliminate one or all of them, and after them, it's the Thalans and Terrans that give me the most trouble (rather, I'm usually on good terms with them). The Korx tend to be the Jack throughout the game until I eclipse them and eliminate them.

10 Replies 4,809 Views

Here's a bug. After you surrender, if you click on one of your green notification tabs to view a planet, you crash. Not that anyone's really going to do that (except me).

1 Replies 5,277 Views

The game doesn't seem to fill my transports all the way when using Rallypoints or clicked off from the notification buttons. I built a ship "Behemoth Transport" with 6000 troop capacity. If I manually moved it out of planet, I of course could use the slider, but when I auto-left orbit or simply let the ships autonav to the Rallypoints they often only carried around 2500 troops, or even less than that if the planet's population was small (ie, if the p

350 Replies 159,457 Views

I've received 3 frigates and a battleship from the Yor and 3 cruisers from the Arceans when I was fighting against the Drengin. It let me build my "Foreign Fleet".

11 Replies 5,145 Views

I generally build fleets composed of 1 or 2 capital ships (only weaponry) and then the rest Tiny fighters (one weapon + lots of defense). In any fight, only the capital ships are targeted, but since I have so much defense from the fighters they're rarely destroyed or injured severely (then I simply replace the ship), and the rest of my fighters level up. It's very effective for me. The tiny fighters also double as the standard planetary de

38 Replies 21,248 Views

I personally never build a single defender until one of my opponents has Planetary Invasion. (I check for techs every 3-4 turns also.) Up until that time I'm beelining the diplomatic techs and economic techs (I usually get the first two industrial techs and economic techs, and Trade, then make a run for Republic.) Once I see someone has Planetary Invasion, I'll do some tech trading and build a few defensive ships, generally 1-2 p

13 Replies 5,100 Views

Humans have sticks up their arses. But aside from not trading with them, I really don't hate them. The Drengin somewhat annoy me with their blind aggression (Yor not as much), but I really don't trust the Korx. Half the time I kill them just because I don't know when they're going to next backstab me. For me, definitely the Korx.

19 Replies 21,946 Views

I'm very excited with the pro-active AI towards removing aggressive civs. Problem is, they behave just like the nuclear war civs in Civilization 3. In my last game, the Drengin were conquering everyone. Eventually, everyone jumped them and I was able to (with no military whatsoever) take over almost all their planets just by converting my colonyships and explorers into large transports. Trouble is, once everyone's at war with th

0 Replies 3,708 Views

This is balance bug: Life Support modules -> In the shipbuilder, the costs are listed properly, but (at least with Basic Support, maybe others) you're charged the cost rather than the size when you add the component, as long as you can still fit the component based on the size. Specifically, the Basic Support Module is cost 2, size 4, but when you add it and you're say at 49/55 or 51/55, it only consumes 2 space points, When you'r

350 Replies 159,457 Views

But... espionage lets you know stuff about your enemy. And knowing...

19 Replies 7,945 Views

I think with the AI there's maybe 3 core AI, and the rest are simply derivatives of those three. Terrans (sure of), Drengin (sure of), and maybe Torian or Thalan?

11 Replies 19,441 Views

I've seen the event where the "the declining XYZ race has found a precursor device that makes them vastly more powerful" or something along those lines. What the heck does that do? (if this is not the immortality event please tell me so)

8 Replies 11,295 Views

Generally, software goes through several stages: Alpha, Beta, then Release Alpha is like your 'rough draft'. You just jot down the ideas and features. Nobody but your inside crew usually sees this. Beta is your first 'revision'. You fix some bugs, get some more stuff working, but there's still some kinks in it so it's not ready for general people yet. Release is like the 'final draft'. This is the one you present to

16 Replies 16,691 Views

Someone else helped me with this. See if you had a United Planets resolution to set the minimum speed of Constructors. This resolution actually sets both the minimum and maximum.

5 Replies 4,463 Views